Player Matchup

Odin
Odin
Bronze I
CapmCrunch
Odin
Bronze I
Level 43
God Stats
8W - 5L
1,620 SR
Queue Stats
52W - 46L
726 MMR
Solo
Raijin
Raijin
Bronze II
Kross9153
Raijin
Bronze II
Level 44
God Stats
6W - 5L
1,421 SR
Queue Stats
10W - 12L
766 MMR
Party 2
Anhur
Anhur
Bronze III
rekncrew
Anhur
Bronze III
Level 64
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 9L
634 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 50
1,444 SR
709 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,584 SR
752 MMR
Bacchus
Bacchus
Bronze I
ZeroGrubby
Bacchus
Bronze I
Level 87
God Stats
10W - 12L
1,565 SR
Queue Stats
122W - 151L
744 MMR
Party 1
Ah Puch
Ah Puch
Bronze II
ar11423
Ah Puch
Bronze II
Level 125
God Stats
86W - 95L
1,644 SR
Queue Stats
129W - 135L
902 MMR
Solo
Neith
Neith
Bronze I
wpcr1496
Neith
Bronze I
Level 93
God Stats
102W - 94L
1,543 SR
Queue Stats
326W - 324L
609 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 4 / 5
15,057
655
16,564
19,983
22,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Kross9153
Raijin
15
4 / 7 / 7
14,253
620
18,610
15,701
5,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
rekncrew
Anhur
14
5 / 11 / 9
14,160
616
11,753
18,051
6,197
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetAgniHeimdallrPoseidon

VS

Bans
YemojaZeusSkadiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ZeroGrubby
Bacchus
15
6 / 5 / 10
16,430
714
12,139
19,125
19,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
ar11423
Ah Puch
15
6 / 10 / 9
14,603
635
16,618
21,044
9,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
wpcr1496
Neith
17
10 / 5 / 10
16,200
704
16,309
17,937
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
20
Kills
22
22
Deaths
20
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
11
4
5
3.38
L
Raijin
Kross9153
Raijin
4
7
7
1.07
W
Bacchus
ZeroGrubby
Bacchus
6
5
10
2.2
W
Ah Puch
ar11423
Ah Puch
6
10
9
1.05
L
Anhur
rekncrew
Anhur
5
11
9
0.86
W
Neith
wpcr1496
Neith
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
45,066
53,735
Taken
58,106
34,558
Mitigated
36,012
4,631
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,564
3,977
462
1,498
19,983
22,618
240
9,518
10,465
0
43,738
L
Raijin
Kross9153
Raijin
18,610
786
0
1,469
15,701
5,743
0
8,860
6,841
90,183
0
W
Bacchus
ZeroGrubby
Bacchus
12,139
831
513
1,961
19,125
19,323
253
5,478
13,647
35,801
0
W
Ah Puch
ar11423
Ah Puch
16,618
989
1,244
4,233
21,044
9,821
493
8,717
12,327
70,340
0
L
Anhur
rekncrew
Anhur
11,753
4,758
0
1,202
18,051
6,197
249
10,423
7,628
0
29,185
W
Neith
wpcr1496
Neith
16,309
6,310
1,047
5,495
17,937
6,868
2,856
4,882
13,055
0
72,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
47,233
237
Minions Killed
244
0
Camps Cleared
0
1,120,349
Distance Traveled
1,032,321
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,057
655
52
2
0
435,597
3
L
Raijin
14,253
620
139
6
0
344,369
4
W
Bacchus
16,430
714
45
2
0
363,913
6
W
Ah Puch
14,603
635
104
5
0
303,815
0
L
Anhur
14,160
616
46
2
0
340,383
3
W
Neith
16,200
704
95
4
0
364,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role