Player Matchup

Izanami
Izanami
DragonFire757
Izanami
Level 24
God Stats
19W - 5L
1,654 SR
Queue Stats
81W - 64L
1,176 Elo+
Party 1
Susano
Susano
SteeledGerm346
Susano
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,298 Elo+
Party 1
Nox
Nox
reficul86
Nox
Level 29
God Stats
10W - 7L
1,411 SR
Queue Stats
66W - 62L
1,151 Elo+
Party 1
Team Averages
Level 32
1,522 SR
1,209 Elo+

VS

Team Averages
Level 54
1,338 SR
1,160 Elo+
Bellona
Bellona
BEEFCURTAINHUGS
Bellona
Level 28
God Stats
5W - 12L
1,363 SR
Queue Stats
48W - 85L
1,147 Elo+
Solo
Anhur
Anhur
KO KING JOKER
Anhur
Level 47
God Stats
2W - 5L
1,206 SR
Queue Stats
102W - 156L
1,148 Elo+
Party 2
Nu Wa
Nu Wa
Nakia NiteShade
Nu Wa
Level 86
God Stats
12W - 15L
1,444 SR
Queue Stats
47W - 83L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
3 / 0 / 5
7,327
733
6,256
6,180
1,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 2 / 5
7,224
722
4,253
6,710
1,912
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 5
7,358
736
5,228
4,383
1,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
6,315
632
5,166
9,935
8,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 3
6,043
604
2,858
6,499
1,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
6,833
683
3,719
4,484
1,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
3
3
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Izanami
3
0
5
5.5
L
0
4
3
0.38
L
2
1
1
2.5
W
3
2
5
2.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,737
Damage
11,743
17,273
Taken
20,918
5,013
Mitigated
11,313
4,499
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,166
2,616
0
1,324
9,935
8,071
0
2,459
7,476
0
15,474
W
Izanami
6,256
4,745
0
2,896
6,180
1,738
968
1,410
4,770
0
28,531
L
2,858
1,559
14
417
6,499
1,932
0
2,224
4,275
0
12,108
L
3,719
1,708
580
1,618
4,484
1,310
128
603
3,881
17,829
0
W
4,253
920
0
344
6,710
1,912
56
1,528
5,182
0
21,474
W
5,228
679
0
1,259
4,383
1,363
363
853
3,530
19,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,909
Gold Earned
19,191
127
Minions Killed
80
0
Camps Cleared
0
515,066
Distance Traveled
428,864
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,315
632
15
2
0
154,134
1
W
Izanami
7,327
733
68
7
0
179,216
0
L
Anhur
6,043
604
20
2
0
153,647
1
L
Nu Wa
6,833
683
45
5
0
121,083
2
W
Susano
7,224
722
36
4
0
164,853
0
W
Nox
7,358
736
23
2
0
170,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role