Player Matchup

Ah Puch
Ah Puch
ColecDmy
Ah Puch
Level 22
God Stats
45W - 39L
1,531 SR
Queue Stats
68W - 104L
1,454 Elo+
Party 2
Bacchus
Bacchus
Gabriel0001
Bacchus
Level 17
God Stats
41W - 40L
1,519 SR
Queue Stats
42W - 42L
1,470 Elo+
Party 2
Rama
Rama
Lidrigar
Rama
Level 18
God Stats
6W - 15L
1,461 SR
Queue Stats
299W - 319L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
ThiChangeling
Kukulkan
Level 67
God Stats
294W - 241L
1,572 SR
Queue Stats
412W - 441L
1,484 Elo+
Party 2
Fenrir
Fenrir
colecionadorgame
Fenrir
Level 85
God Stats
19W - 20L
1,576 SR
Queue Stats
571W - 650L
1,446 Elo+
Party 2
Team Averages
Level 42
1,532 SR
1,463 Elo+

VS

Team Averages
Level 60
1,639 SR
1,479 Elo+
Merlin
Merlin
DooDooMecha
Merlin
Level 21
God Stats
5W - 0L
1,973 SR
Queue Stats
32W - 25L
1,637 Elo+
Party 3
Heimdallr
Heimdallr
Earlstyles372
Heimdallr
Level 28
God Stats
13W - 17L
1,581 SR
Queue Stats
128W - 134L
1,450 Elo+
Party 1
Chronos
Chronos
TriPzDiadact12
Chronos
Level 129
God Stats
1W - 1L
1,289 SR
Queue Stats
59W - 55L
1,407 Elo+
Party 1
Kali
Kali
iTzConceptz-
Kali
Level 78
God Stats
4W - 1L
1,500 SR
Queue Stats
49W - 41L
1,614 Elo+
Party 3
Odin
Odin
xKingBlackBoltx
Odin
Level 44
God Stats
5W - 3L
1,852 SR
Queue Stats
186W - 196L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ColecDmy
Ah Puch
15
1 / 2 / 5
9,597
872
2,172
14,797
5,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gabriel0001
Bacchus
12
0 / 0 / 0
6,770
615
0
0
0
Rama
16
2 / 6 / 5
9,906
901
7,151
14,565
5,812
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ThiChangeling
Kukulkan
17
1 / 0 / 3
10,944
995
8,257
6,444
2,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
3 / 7 / 4
10,197
927
7,383
16,849
12,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

180

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 0 / 8
10,635
967
13,281
3,154
1,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Earlstyles372
Heimdallr
17
3 / 1 / 9
10,564
960
9,690
6,172
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 3 / 9
10,240
931
10,357
7,189
3,226
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 0 / 5
11,165
1,015
8,749
4,653
1,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

16
3 / 3 / 4
10,466
951
7,510
10,258
4,837
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
7
Kills
15
15
Deaths
7
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ColecDmy
Ah Puch
1
2
5
1.75
W
Merlin
2
0
8
6
W
Heimdallr
Earlstyles372
Heimdallr
3
1
9
7.5
L
Bacchus
Gabriel0001
Bacchus
0
0
0
0
L
Rama
2
6
5
0.75
L
Kukulkan
ThiChangeling
Kukulkan
1
0
3
2.5
W
1
3
9
1.83
L
3
7
4
0.71
W
6
0
5
8.5
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
49,587
52,655
Taken
31,426
27,026
Mitigated
14,103
1,933
Healing
4,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ColecDmy
Ah Puch
2,172
117
0
423
14,797
5,582
0
6,512
8,285
10,122
0
W
Merlin
13,281
446
0
94
3,154
1,219
0
1,576
1,578
43,829
0
W
Heimdallr
Earlstyles372
Heimdallr
9,690
2,343
0
886
6,172
2,869
0
3,063
3,109
0
23,862
L
Bacchus
Gabriel0001
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Rama
7,151
4,664
0
394
14,565
5,812
0
8,179
6,378
0
13,334
L
Kukulkan
ThiChangeling
Kukulkan
8,257
64
0
225
6,444
2,728
0
1,767
4,677
58,930
0
W
10,357
1,770
0
983
7,189
3,226
0
1,582
5,607
29,910
0
L
7,383
910
0
891
16,849
12,904
0
7,180
9,669
0
13,898
W
8,749
5,262
0
590
4,653
1,952
0
1,372
2,837
0
13,417
W
7,510
1,977
0
1,911
10,258
4,837
0
2,836
7,422
0
27,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,414
Gold Earned
53,070
194
Minions Killed
225
3
Camps Cleared
12
975,512
Distance Traveled
996,271
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,597
872
20
2
1
229,847
4
W
Merlin
10,635
967
75
7
2
189,469
0
W
Heimdallr
10,564
960
38
3
2
212,222
0
L
Bacchus
6,770
615
0
0
0
0
0
L
Rama
9,906
901
21
2
0
232,073
0
L
Kukulkan
10,944
995
140
13
0
245,940
0
W
Chronos
10,240
931
41
4
3
174,925
0
L
Fenrir
10,197
927
13
1
2
267,652
0
W
Kali
11,165
1,015
24
2
1
228,909
0
W
Odin
10,466
951
47
4
4
190,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role