Player Matchup

Zeus
Zeus
Defurgo
Zeus
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 64L
1,333 Elo+
Party 2
Medusa
Medusa
Fungus_Mangos
Medusa
Level 28
God Stats
8W - 7L
1,300 SR
Queue Stats
38W - 76L
1,175 Elo+
Party 2
Mercury
Mercury
SluggR90
Mercury
Level 28
God Stats
6W - 11L
1,427 SR
Queue Stats
27W - 58L
1,323 Elo+
Party 2
Team Averages
Level 35
1,409 SR
1,277 Elo+

VS

Team Averages
Level 70
1,558 SR
1,392 Elo+
Merlin
Merlin
Desmothes
Merlin
Level 89
God Stats
8W - 10L
1,468 SR
Queue Stats
187W - 198L
1,338 Elo+
Party 1
Arachne
Arachne
Retain Kills
Arachne
Level 65
God Stats
8W - 2L
1,722 SR
Queue Stats
37W - 39L
1,487 Elo+
Party 1
Bellona
Bellona
SolemnCurve
Bellona
Level 57
God Stats
73W - 75L
1,483 SR
Queue Stats
118W - 123L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Defurgo
Zeus
14
7 / 8 / 8
12,716
748
15,242
15,474
4,216
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 10 / 9
12,189
717
10,005
14,278
3,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
SluggR90
Mercury
15
8 / 10 / 5
13,691
805
12,515
16,794
5,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Desmothes
Merlin
15
10 / 6 / 9
13,776
810
14,418
12,932
5,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Retain Kills
Arachne
14
15 / 8 / 8
13,936
820
14,488
21,830
10,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
SolemnCurve
Bellona
15
3 / 5 / 15
12,709
748
9,804
18,747
22,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
19
Kills
28
28
Deaths
19
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zeus
Defurgo
Zeus
7
8
8
1.38
W
Merlin
Desmothes
Merlin
10
6
9
2.42
L
4
10
9
0.85
W
Arachne
Retain Kills
Arachne
15
8
8
2.38
L
Mercury
SluggR90
Mercury
8
10
5
1.05
W
Bellona
SolemnCurve
Bellona
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
38,710
46,546
Taken
53,509
13,964
Mitigated
37,887
7,302
Healing
15,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Defurgo
Zeus
15,242
1,981
0
2,011
15,474
4,216
147
3,825
11,649
44,685
0
W
Merlin
Desmothes
Merlin
14,418
515
333
2,310
12,932
5,045
1,313
3,607
9,325
55,290
0
L
10,005
4,550
0
2,121
14,278
3,795
598
4,674
9,604
0
32,433
W
Arachne
Retain Kills
Arachne
14,488
8,870
222
6,760
21,830
10,339
54
6,130
15,700
0
50,974
L
Mercury
SluggR90
Mercury
12,515
7,881
465
2,705
16,794
5,953
128
6,274
10,520
0
51,552
W
Bellona
SolemnCurve
Bellona
9,804
2,407
549
5,140
18,747
22,503
1,565
6,542
12,205
0
42,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
40,421
179
Minions Killed
175
0
Camps Cleared
0
776,377
Distance Traveled
915,534
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,716
748
64
4
0
240,719
3
W
Merlin
13,776
810
83
5
0
277,645
0
L
Medusa
12,189
717
44
3
0
233,901
2
W
Arachne
13,936
820
33
2
0
302,737
3
L
Mercury
13,691
805
71
4
0
301,757
2
W
Bellona
12,709
748
59
3
0
335,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role