Player Matchup

Discordia
Discordia
BengelMitSengel
Discordia
Level 84
God Stats
1W - 3L
1,417 SR
Queue Stats
36W - 77L
1,348 Elo+
Party 1
Neith
Neith
KuroSouI
Neith
Level 18
God Stats
5W - 9L
1,378 SR
Queue Stats
6W - 18L
1,156 Elo+
Party 1
Bellona
Bellona
devildante666951
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 37
1,432 SR
1,335 Elo+

VS

Team Averages
Level 35
1,341 SR
1,142 Elo+
Nemesis
Nemesis
Itz Omni4608
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
934 Elo+
Solo
Baron Samedi
Baron Samedi
Squidz906
Baron Samedi
Level 69
God Stats
2W - 7L
1,274 SR
Queue Stats
157W - 238L
1,247 Elo+
Solo
Medusa
Medusa
krn666
Medusa
Level 16
God Stats
1W - 1L
1,248 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BengelMitSengel
Discordia
11
3 / 11 / 1
9,625
642
8,910
12,117
4,158
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
KuroSouI
Neith
12
2 / 6 / 3
9,596
640
10,102
12,750
4,560
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 2 / 1
7,482
499
588
2,038
957

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Itz Omni4608
Nemesis
10
1 / 6 / 8
9,384
626
1,146
10,921
3,431
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Squidz906
Baron Samedi
13
7 / 0 / 7
11,230
749
12,426
12,696
5,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
krn666
Medusa
14
11 / 0 / 3
11,712
781
9,157
10,866
4,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
19
19
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
BengelMitSengel
Discordia
3
11
1
0.32
W
Nemesis
Itz Omni4608
Nemesis
1
6
8
0.83
L
Neith
KuroSouI
Neith
2
6
3
0.58
W
Baron Samedi
Squidz906
Baron Samedi
7
0
7
10.5
L
0
2
1
0.25
W
Medusa
krn666
Medusa
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
22,729
26,905
Taken
34,483
9,675
Mitigated
13,319
4,293
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BengelMitSengel
Discordia
8,910
1,643
294
1,022
12,117
4,158
292
5,724
6,393
51,221
0
W
Nemesis
Itz Omni4608
Nemesis
1,146
229
0
285
10,921
3,431
696
3,162
7,759
0
7,293
L
Neith
KuroSouI
Neith
10,102
4,201
0
2,779
12,750
4,560
575
6,536
6,214
0
30,483
W
Baron Samedi
Squidz906
Baron Samedi
12,426
898
1,573
5,326
12,696
5,288
890
3,234
9,462
47,744
0
L
588
359
0
198
2,038
957
0
166
1,872
0
2,856
W
Medusa
krn666
Medusa
9,157
4,253
1,257
1,836
10,866
4,600
1,343
2,566
8,300
0
43,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
32,326
130
Minions Killed
151
0
Camps Cleared
0
529,659
Distance Traveled
739,908
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,625
642
88
6
0
198,811
0
W
Nemesis
9,384
626
18
1
0
221,007
0
L
Neith
9,596
640
38
3
0
281,688
2
W
Baron Samedi
11,230
749
63
4
0
243,605
2
L
Bellona
7,482
499
4
0
0
49,160
2
W
Medusa
11,712
781
70
5
0
275,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role