Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ElBakuFiku4337
Guan Yu
Level 118
God Stats
2W - 3L
1,810 SR
Queue Stats
155W - 137L
1,544 Elo+
Party 2
Hachiman
Hachiman
El_Portu_PR
Hachiman
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,553 Elo+
Party 2
Hel
Hel
GagePhage
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,572 Elo+
Party 4
Kuzenbo
Kuzenbo
MooCow1001
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 87L
1,656 Elo+
Party 4
Team Averages
Level 126
1,562 SR
1,565 Elo+

VS

Team Averages
Level 133
1,648 SR
1,642 Elo+
Chiron
Chiron
Arsenal_keyz
Chiron
Level 128
God Stats
11W - 10L
1,497 SR
Queue Stats
256W - 237L
1,507 Elo+
Party 1
Da Ji
Da Ji
EL-RICKSTER
Da Ji
Level 127
God Stats
4W - 2L
1,740 SR
Queue Stats
39W - 41L
1,560 Elo+
Party 3
Mulan
Mulan
KingLuke_8
Mulan
Level 144
God Stats
4W - 3L
1,677 SR
Queue Stats
12W - 7L
1,836 Elo+
Party 1
Baron Samedi
Baron Samedi
Merciless_x713
Baron Samedi
Level 107
God Stats
23W - 19L
1,799 SR
Queue Stats
139W - 111L
1,671 Elo+
Party 3
Janus
Janus
Your-Pal-Shelby
Janus
Level 159
God Stats
60W - 51L
1,529 SR
Queue Stats
124W - 105L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 3 / 2
9,394
470
9,032
14,177
5,505
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 3 / 0
8,533
427
7,972
16,353
18,920
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
El_Portu_PR
Hachiman
15
5 / 3 / 3
9,934
497
10,184
12,534
4,873
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 3
8,741
437
4,192
14,274
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
MooCow1001
Kuzenbo
13
3 / 4 / 7
9,294
465
9,416
21,248
21,592
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 3 / 6
9,218
461
10,276
12,536
4,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
5 / 4 / 7
10,306
515
11,968
16,211
5,884
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
15
6 / 4 / 9
10,659
533
13,419
13,963
10,479
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Merciless_x713
Baron Samedi
18
3 / 0 / 11
10,957
548
15,657
10,171
11,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 1 / 5
10,705
535
14,184
9,231
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
12
Kills
21
21
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
2
1.33
W
Chiron
1
3
6
1.33
W
5
4
7
2.13
L
1
3
0
0.33
L
Hachiman
El_Portu_PR
Hachiman
5
3
3
2.17
L
0
8
3
0.19
W
Mulan
6
4
9
2.63
W
Baron Samedi
Merciless_x713
Baron Samedi
3
0
11
8.5
L
Kuzenbo
MooCow1001
Kuzenbo
3
4
7
1.63
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
65,504
78,586
Taken
62,112
55,614
Mitigated
35,419
26,759
Healing
23,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,032
1,353
0
4,038
14,177
5,505
0
3,963
10,214
0
61,693
W
Chiron
10,276
4,206
412
5,831
12,536
4,072
560
2,207
10,329
0
61,162
W
11,968
4,120
0
4,984
16,211
5,884
0
3,116
13,095
0
70,189
L
7,972
942
1,027
6,150
16,353
18,920
408
8,900
7,453
564
45,183
L
Hachiman
El_Portu_PR
Hachiman
10,184
6,301
0
5,083
12,534
4,873
0
3,027
9,507
0
67,724
L
4,192
0
2,969
4,154
14,274
4,724
829
6,005
8,269
54,726
0
W
Mulan
13,419
3,085
0
2,914
13,963
10,479
137
3,590
10,373
325
28,544
W
Baron Samedi
Merciless_x713
Baron Samedi
15,657
2,327
3,459
5,689
10,171
11,590
485
1,974
8,197
83,039
0
L
Kuzenbo
MooCow1001
Kuzenbo
9,416
3,566
0
3,338
21,248
21,592
0
8,150
13,098
26,616
0
W
14,184
1,000
0
148
9,231
3,394
363
3,285
5,946
88,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,896
Gold Earned
51,845
432
Minions Killed
496
0
Camps Cleared
0
1,819,780
Distance Traveled
1,924,756
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,394
470
94
5
0
414,523
1
W
Chiron
9,218
461
101
5
0
360,465
5
W
Da Ji
10,306
515
88
4
0
394,421
0
L
Guan Yu
8,533
427
72
4
0
396,106
3
L
Hachiman
9,934
497
118
6
0
341,430
8
L
Hel
8,741
437
119
6
0
292,483
3
W
Mulan
10,659
533
32
2
0
384,895
6
W
Baron Samedi
10,957
548
130
7
0
353,653
2
L
Kuzenbo
9,294
465
29
1
0
375,238
5
W
Janus
10,705
535
145
7
0
431,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role