Player Matchup

Ymir
Ymir
BigMYQE123
Ymir
Level 6
God Stats
0W - 3L
1,493 SR
Queue Stats
0W - 3L
1,209 Elo+
Party 2
Vulcan
Vulcan
PACKLIFE12
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,143 Elo+
Party 2
Bakasura
Bakasura
kitkatkookies
Bakasura
Level 13
God Stats
0W - 2L
1,131 SR
Queue Stats
1W - 5L
1,341 Elo+
Party 2
Team Averages
Level 22
1,375 SR
1,231 Elo+

VS

Team Averages
Level 24
1,371 SR
1,295 Elo+
Neith
Neith
SmooTh_RanGer_DC
Neith
Level 11
God Stats
8W - 9L
1,281 SR
Queue Stats
14W - 26L
1,268 Elo+
Party 1
Merlin
Merlin
TSCLucky13
Merlin
Level 46
God Stats
5W - 5L
1,558 SR
Queue Stats
304W - 326L
1,364 Elo+
Solo
Bacchus
Bacchus
martingw9
Bacchus
Level 16
God Stats
1W - 2L
1,275 SR
Queue Stats
7W - 18L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 1
8,339
596
1,994
16,935
9,366
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
PACKLIFE12
Vulcan
10
1 / 8 / 1
8,739
624
8,682
9,407
2,785
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
kitkatkookies
Bakasura
9
0 / 6 / 0
7,713
551
3,534
12,955
3,942
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 12
11,496
821
14,221
7,451
2,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TSCLucky13
Merlin
13
7 / 0 / 13
11,224
802
13,013
5,092
1,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
martingw9
Bacchus
11
6 / 2 / 12
10,040
717
4,078
8,679
4,852
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
1
Kills
25
25
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
L
Vulcan
PACKLIFE12
Vulcan
1
8
1
0.19
W
12
0
12
18
W
Merlin
TSCLucky13
Merlin
7
0
13
13.5
L
Bakasura
kitkatkookies
Bakasura
0
6
0
0
W
Bacchus
martingw9
Bacchus
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,210
Damage
31,312
39,297
Taken
21,222
16,093
Mitigated
9,682
2,243
Healing
5,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
432
0
15
16,935
9,366
0
6,309
10,626
8,793
0
L
Vulcan
PACKLIFE12
Vulcan
8,682
425
0
926
9,407
2,785
0
4,093
5,314
40,403
0
W
14,221
6,473
0
3,496
7,451
2,962
1,926
3,422
3,989
0
50,724
W
Merlin
TSCLucky13
Merlin
13,013
1,306
340
1,532
5,092
1,868
282
2,859
2,233
57,496
0
L
Bakasura
kitkatkookies
Bakasura
3,534
2,508
0
1,302
12,955
3,942
0
6,689
6,266
0
13,365
W
Bacchus
martingw9
Bacchus
4,078
492
0
0
8,679
4,852
174
4,419
4,052
8,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,791
Gold Earned
32,760
95
Minions Killed
189
0
Camps Cleared
0
603,543
Distance Traveled
735,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,339
596
14
1
0
184,956
0
L
Vulcan
8,739
624
45
3
0
216,286
0
W
Neith
11,496
821
76
5
0
241,145
0
W
Merlin
11,224
802
102
7
0
261,702
1
L
Bakasura
7,713
551
36
3
0
202,301
0
W
Bacchus
10,040
717
11
1
0
232,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role