Player Matchup

Baron Samedi
Baron Samedi
CSharp20300
Baron Samedi
Level 5
God Stats
2W - 0L
1,654 SR
Queue Stats
3W - 0L
1,710 Elo+
Party 2
Bacchus
Bacchus
Its Calhoot
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,476 Elo+
Party 2
Loki
Loki
Tritisha
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,527 Elo+
Party 2
Team Averages
Level 74
1,551 SR
1,571 Elo+

VS

Team Averages
Level 73
1,537 SR
1,493 Elo+
Yemoja
Yemoja
Captain Nate
Yemoja
Level 84
God Stats
2W - 6L
1,256 SR
Queue Stats
397W - 402L
1,528 Elo+
Party 1
Nox
Nox
DMND_Jr
Nox
Level 107
God Stats
4W - 2L
1,591 SR
Queue Stats
119W - 99L
1,485 Elo+
Solo
Izanami
Izanami
Sagesquire1738
Izanami
Level 28
God Stats
2W - 2L
1,764 SR
Queue Stats
85W - 98L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CSharp20300
Baron Samedi
10
0 / 13 / 8
11,141
531
4,022
16,326
14,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
Its Calhoot
Bacchus
15
5 / 2 / 8
14,197
676
14,190
15,913
11,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
18
16 / 4 / 4
16,589
790
21,529
14,670
5,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
6 / 5 / 10
13,889
661
9,758
15,287
16,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
13
5 / 7 / 7
12,900
614
11,243
14,464
4,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 9 / 5
13,646
650
14,520
16,005
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
21
Kills
19
19
Deaths
21
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CSharp20300
Baron Samedi
0
13
8
0.31
L
Yemoja
6
5
10
2.2
L
Nox
5
7
7
1.21
W
Bacchus
Its Calhoot
Bacchus
5
2
8
4.5
L
8
9
5
1.17
W
Loki
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
35,521
46,909
Taken
45,756
31,327
Mitigated
25,373
5,369
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CSharp20300
Baron Samedi
4,022
1,121
369
665
16,326
14,131
72
8,752
7,574
15,913
0
L
Yemoja
9,758
1,621
3,446
3,057
15,287
16,638
0
8,943
6,344
31,247
0
L
Nox
11,243
1,083
0
2,424
14,464
4,660
162
4,918
9,546
47,021
0
W
Bacchus
Its Calhoot
Bacchus
14,190
1,725
0
2,618
15,913
11,840
833
4,929
10,984
69,600
0
L
14,520
10,057
0
634
16,005
4,075
675
4,475
11,530
0
52,849
W
Loki
21,529
7,690
0
1,717
14,670
5,356
779
7,348
7,322
0
80,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
40,435
223
Minions Killed
208
0
Camps Cleared
0
956,922
Distance Traveled
928,737
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,141
531
21
1
0
194,052
0
L
Yemoja
13,889
661
38
2
0
341,530
4
L
Nox
12,900
614
84
4
0
304,103
6
W
Bacchus
14,197
676
99
5
0
361,607
2
L
Izanami
13,646
650
86
4
0
283,104
1
W
Loki
16,589
790
103
5
0
401,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role