Player Matchup

Hercules
Hercules
 
Hercules
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Huntergamer
Fenrir
Level 5
God Stats
0W - 3L
1,172 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Set
Set
TheUNdyingLight
Set
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
25W - 23L
1,498 Elo+
Solo
Anhur
Anhur
psHyun
Anhur
Level 10
God Stats
1W - 2L
1,473 SR
Queue Stats
10W - 13L
1,272 Elo+
Party 2
Merlin
Merlin
yuzinu
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,272 Elo+
Party 2
Team Averages
Level 13
1,477 SR
1,364 Elo+

VS

Team Averages
Level 12
1,540 SR
1,474 Elo+
Kukulkan
Kukulkan
AresK94
Kukulkan
Level 17
God Stats
7W - 7L
1,680 SR
Queue Stats
42W - 42L
1,519 Elo+
Solo
Rama
Rama
KIMYUNGUNZ
Rama
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 1
Kali
Kali
MahmutGud
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,433 Elo+
Party 1
King Arthur
King Arthur
MahmutZiggerDig
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,433 Elo+
Party 1
Ares
Ares
solitude167
Ares
Level 24
God Stats
7W - 6L
1,518 SR
Queue Stats
96W - 80L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 7 / 0
4,938
353
3,039
9,262
4,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
11
1 / 5 / 0
6,710
479
2,566
8,479
2,826
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 6 / 0
5,941
424
3,078
8,253
2,831
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
psHyun
Anhur
9
2 / 4 / 1
6,157
440
8,684
8,385
2,510
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
yuzinu
Merlin
10
0 / 6 / 1
6,023
430
2,587
7,274
2,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AresK94
Kukulkan
14
5 / 0 / 7
8,500
607
6,027
2,612
943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 0 / 4
9,580
684
12,755
8,650
3,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kali
11
1 / 1 / 7
7,277
520
2,781
9,400
2,850
Mace

Mace

+10
Physical Power

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MahmutZiggerDig
King Arthur
13
4 / 1 / 0
8,275
591
4,068
7,724
7,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 3 / 7
7,748
553
5,355
10,350
5,721
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
4
Kills
28
28
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
7
0
0
W
Kukulkan
AresK94
Kukulkan
5
0
7
8.5
L
Fenrir
1
5
0
0.2
W
12
0
4
14
W
Kali
1
1
7
4.5
W
King Arthur
MahmutZiggerDig
King Arthur
4
1
0
4
L
1
6
0
0.17
L
Anhur
psHyun
Anhur
2
4
1
0.63
W
6
3
7
3.17
L
Merlin
yuzinu
Merlin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,954
Damage
30,986
41,653
Taken
38,736
15,136
Mitigated
20,171
6,548
Healing
13,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,039
1,073
0
447
9,262
4,463
0
2,252
7,010
0
9,079
W
Kukulkan
AresK94
Kukulkan
6,027
984
0
554
2,612
943
641
116
2,496
54,899
0
L
Fenrir
2,566
1,176
118
3,105
8,479
2,826
0
1,391
7,088
0
26,833
W
12,755
10,771
0
5,412
8,650
3,326
2,349
371
8,279
0
75,582
W
Kali
2,781
952
0
4,662
9,400
2,850
0
579
8,821
0
40,813
W
King Arthur
MahmutZiggerDig
King Arthur
4,068
631
0
2,576
7,724
7,331
494
332
7,392
0
42,001
L
3,078
1,643
0
1,628
8,253
2,831
0
1,706
6,547
0
24,925
L
Anhur
psHyun
Anhur
8,684
4,923
0
1,000
8,385
2,510
0
2,680
5,705
0
27,320
W
5,355
521
0
750
10,350
5,721
694
1,189
9,161
15,396
0
L
Merlin
yuzinu
Merlin
2,587
385
0
250
7,274
2,506
0
3,353
3,921
28,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,769
Gold Earned
41,380
208
Minions Killed
406
0
Camps Cleared
0
1,159,333
Distance Traveled
1,166,862
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,938
353
12
1
0
271,124
0
W
Kukulkan
8,500
607
111
8
0
253,414
6
L
Fenrir
6,710
479
51
4
0
229,704
0
W
Rama
9,580
684
129
9
0
238,073
0
W
Kali
7,277
520
70
5
0
233,464
0
W
King Arthur
8,275
591
82
6
0
226,351
0
L
Set
5,941
424
45
3
0
222,354
6
L
Anhur
6,157
440
46
3
0
228,482
2
W
Ares
7,748
553
14
1
0
215,560
0
L
Merlin
6,023
430
54
4
0
207,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role