Player Matchup

Loki
Loki
Ajthedarklord
Loki
Level 15
God Stats
1W - 2L
1,142 SR
Queue Stats
5W - 4L
1,471 Elo+
Party 2
Ganesha
Ganesha
CaptainChiicken
Ganesha
Level 60
God Stats
4W - 1L
1,613 SR
Queue Stats
10W - 8L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
u-know-me-alredy
Ah Puch
Level 69
God Stats
9W - 6L
1,474 SR
Queue Stats
19W - 17L
1,427 Elo+
Party 2
Team Averages
Level 48
1,410 SR
1,472 Elo+

VS

Team Averages
Level 35
1,568 SR
1,546 Elo+
Chaac
Chaac
FK_Fcinti
Chaac
Level 26
God Stats
1W - 1L
1,674 SR
Queue Stats
50W - 83L
1,420 Elo+
Party 1
Merlin
Merlin
GuilhermeSiani
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 1
Fenrir
Fenrir
luccas31213
Fenrir
Level 69
God Stats
2W - 6L
1,531 SR
Queue Stats
127W - 148L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 3
9,384
938
5,027
4,963
2,093
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 15
7,348
735
4,492
5,727
4,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
5 / 1 / 11
8,679
868
9,925
5,762
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FK_Fcinti
Chaac
7
0 / 6 / 1
5,950
595
1,761
9,587
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
6,086
609
3,548
5,447
1,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
9
1 / 7 / 0
6,721
672
3,215
9,835
3,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
1
1
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
W
0
0
15
7.5
L
Chaac
FK_Fcinti
Chaac
0
6
1
0.08
L
0
5
1
0.1
L
Fenrir
1
7
0
0.14
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,444
Damage
8,524
16,452
Taken
24,869
8,454
Mitigated
8,489
3,193
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,027
2,298
527
390
4,963
2,093
1,205
959
4,004
0
21,579
W
4,492
0
672
489
5,727
4,113
550
1,948
3,779
15,033
0
L
Chaac
FK_Fcinti
Chaac
1,761
90
0
1,294
9,587
3,316
0
6,783
2,804
0
10,082
L
3,548
199
0
0
5,447
1,489
0
3,585
1,862
15,039
0
L
Fenrir
3,215
56
0
747
9,835
3,684
0
4,125
5,710
0
24,183
W
9,925
0
444
671
5,762
2,248
0
697
5,065
31,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,411
Gold Earned
18,757
115
Minions Killed
88
0
Camps Cleared
0
601,840
Distance Traveled
535,386
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,384
938
51
5
0
222,418
0
W
Ganesha
7,348
735
1
0
0
197,603
4
L
Chaac
5,950
595
23
2
0
190,003
0
L
Merlin
6,086
609
23
2
0
164,047
0
L
Fenrir
6,721
672
42
4
0
181,336
0
W
Ah Puch
8,679
868
63
6
0
181,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role