Player Matchup

Da Ji
Da Ji
DemonKira
Da Ji
Level 83
God Stats
2W - 2L
1,560 SR
Queue Stats
35W - 49L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
MMFC
Sun Wukong
Level 78
God Stats
1W - 2L
1,413 SR
Queue Stats
42W - 38L
1,456 Elo+
Solo
Hel
Hel
caprice615
Hel
Level 49
God Stats
9W - 4L
1,567 SR
Queue Stats
19W - 25L
1,328 Elo+
Party 1
Kukulkan
Kukulkan
truELOCvE
Kukulkan
Level 120
God Stats
10W - 11L
1,579 SR
Queue Stats
77W - 86L
1,744 Elo+
Solo
Team Averages
Level 83
1,530 SR
1,470 Elo+

VS

Team Averages
Level 48
1,534 SR
1,500 Elo+
Jormungandr
Jormungandr
Abominal55
Jormungandr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 2
Fenrir
Fenrir
CheekCranckers
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Neith
Neith
Daddy Rodgers22
Neith
Level 77
God Stats
0W - 1L
1,637 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 2
Hera
Hera
taylors all day
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DemonKira
Da Ji
19
11 / 2 / 4
13,534
796
16,423
13,101
5,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
MMFC
Sun Wukong
19
8 / 2 / 3
13,279
781
13,819
17,918
15,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
3 / 2 / 9
13,071
769
10,021
12,999
11,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
truELOCvE
Kukulkan
17
2 / 2 / 7
12,589
741
10,244
9,538
4,025
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abominal55
Jormungandr
16
0 / 4 / 3
10,243
603
4,982
13,786
13,420
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 7 / 1
10,482
617
6,765
21,504
14,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 3 / 1
12,945
761
13,002
16,754
8,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 10 / 3
10,302
606
8,564
13,505
4,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
7
8
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Abominal55
Jormungandr
0
4
3
0.38
L
1
7
1
0.21
L
5
3
1
1.83
W
Da Ji
DemonKira
Da Ji
11
2
4
6.5
W
Sun Wukong
MMFC
Sun Wukong
8
2
3
4.75
W
3
2
9
3.75
L
1
10
3
0.25
W
Kukulkan
truELOCvE
Kukulkan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,507
Damage
33,313
53,556
Taken
65,549
36,858
Mitigated
40,638
22,708
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Abominal55
Jormungandr
4,982
819
123
306
13,786
13,420
0
4,618
9,168
31,535
0
L
6,765
695
0
921
21,504
14,513
0
8,346
13,158
0
24,899
L
13,002
4,505
0
6,365
16,754
8,269
366
3,406
13,348
0
73,182
W
Da Ji
DemonKira
Da Ji
16,423
4,895
0
3,227
13,101
5,651
528
5,632
7,469
0
44,618
W
Sun Wukong
MMFC
Sun Wukong
13,819
2,600
0
5,398
17,918
15,612
1,162
3,047
14,871
0
49,661
W
10,021
742
4,038
8,735
12,999
11,570
1,459
5,127
7,606
47,466
0
L
8,564
2,129
0
1,012
13,505
4,436
0
4,158
9,347
35,394
0
W
Kukulkan
truELOCvE
Kukulkan
10,244
753
486
824
9,538
4,025
1,642
544
8,994
64,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,473
Gold Earned
43,972
301
Minions Killed
270
18
Camps Cleared
3
1,271,894
Distance Traveled
1,082,747
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,243
603
69
4
0
273,841
1
L
Fenrir
10,482
617
29
2
1
294,294
0
L
Neith
12,945
761
129
8
2
291,305
2
W
Da Ji
13,534
796
52
3
10
317,101
2
W
Sun Wukong
13,279
781
83
5
1
352,048
0
W
Hel
13,071
769
84
5
3
319,332
1
L
Hera
10,302
606
43
3
0
223,307
1
W
Kukulkan
12,589
741
82
5
4
283,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role