Player Matchup

Bacchus
Bacchus
AlvinMcTavish
Bacchus
Level 23
God Stats
34W - 4L
2,083 SR
Queue Stats
60W - 18L
1,619 Elo+
Party 2
Hel
Hel
LordStarch
Hel
Level 67
God Stats
1W - 0L
1,781 SR
Queue Stats
60W - 24L
1,603 Elo+
Party 2
Serqet
Serqet
austinsababe
Serqet
Level 62
God Stats
3W - 0L
1,805 SR
Queue Stats
81W - 40L
1,631 Elo+
Party 2
Team Averages
Level 51
1,890 SR
1,617 Elo+

VS

Team Averages
Level 40
1,576 SR
1,674 Elo+
Zeus
Zeus
Epicmilkman69
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,856 Elo+
Solo
Mulan
Mulan
JowserTheBest
Mulan
Level 26
God Stats
3W - 4L
1,514 SR
Queue Stats
6W - 5L
1,555 Elo+
Party 1
Neith
Neith
KillerWave44
Neith
Level 86
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 8L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
10 / 0 / 12
13,292
782
14,123
18,451
17,995
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 1 / 15
11,724
690
6,141
14,036
8,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
13
7 / 5 / 11
11,600
682
11,057
18,504
6,049
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 0
11,258
662
21,760
6,919
1,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 3
8,911
524
5,215
14,760
8,214
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 7 / 6
9,734
573
12,415
12,226
3,666
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
15
22
Kills
6
6
Deaths
22
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
10
0
12
16
L
6
5
0
1.2
L
0
10
3
0.15
L
0
7
6
0.43
W
5
1
15
12.5
W
Serqet
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,321
Damage
39,390
50,991
Taken
33,905
32,198
Mitigated
13,772
31,344
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
14,123
1,628
989
2,471
18,451
17,995
287
7,581
10,870
41,342
0
L
21,760
2,368
0
1,154
6,919
1,892
0
3,530
3,071
49,234
0
L
5,215
1,004
0
1,890
14,760
8,214
0
8,945
5,175
0
15,761
L
12,415
5,141
0
1,981
12,226
3,666
195
7,817
3,446
0
37,671
W
6,141
487
17,184
10,450
14,036
8,154
484
7,063
6,973
37,154
0
W
Serqet
11,057
1,814
0
250
18,504
6,049
545
7,198
11,306
0
30,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
29,903
170
Minions Killed
149
0
Camps Cleared
0
981,717
Distance Traveled
765,596
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,292
782
59
3
0
337,722
2
L
Zeus
11,258
662
65
4
0
206,761
4
L
Mulan
8,911
524
31
2
0
307,730
1
L
Neith
9,734
573
53
3
0
251,105
4
W
Hel
11,724
690
65
4
0
317,097
2
W
Serqet
11,600
682
46
3
0
326,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role