Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 23
God Stats
9W - 12L
1,524 SR
Queue Stats
38W - 40L
1,551 Elo+
Solo
Hercules
Hercules
BOSS X TACTIC
Hercules
Level 8
God Stats
1W - 2L
1,356 SR
Queue Stats
14W - 12L
1,604 Elo+
Solo
Aphrodite
Aphrodite
Harleyqueen1602
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 21L
1,591 Elo+
Solo
Merlin
Merlin
Ivanimante
Merlin
Level 22
God Stats
15W - 7L
1,661 SR
Queue Stats
61W - 70L
1,554 Elo+
Solo
Fafnir
Fafnir
ragnarokedge6
Fafnir
Level 17
God Stats
8W - 8L
1,330 SR
Queue Stats
139W - 112L
1,595 Elo+
Solo
Team Averages
Level 15
1,474 SR
1,579 Elo+

VS

Team Averages
Level 18
1,480 SR
1,523 Elo+
Mulan
Mulan
 
Mulan
Level 10
God Stats
0W - 3L
1,161 SR
Queue Stats
107W - 138L
1,424 Elo+
Solo
Ah Puch
Ah Puch
Mustangboy666
Ah Puch
Level 15
God Stats
8W - 10L
1,579 SR
Queue Stats
22W - 35L
1,499 Elo+
Solo
Discordia
Discordia
nastychibi
Discordia
Level 26
God Stats
10W - 12L
1,692 SR
Queue Stats
55W - 49L
1,592 Elo+
Solo
Artemis
Artemis
o0DirtySteve0o
Artemis
Level 24
God Stats
31W - 39L
1,469 SR
Queue Stats
31W - 42L
1,522 Elo+
Solo
Da Ji
Da Ji
xxCriticall
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
11 / 0 / 14
16,419
966
17,713
11,558
5,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
BOSS X TACTIC
Hercules
20
7 / 4 / 16
15,501
912
21,735
28,657
22,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Harleyqueen1602
Aphrodite
20
5 / 5 / 20
15,230
896
15,502
28,224
22,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Ivanimante
Merlin
20
10 / 5 / 13
17,346
1,020
42,105
22,922
10,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 2 / 25
16,479
969
14,837
28,824
29,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
0 / 9 / 10
14,010
824
6,328
30,444
26,994
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
20
1 / 8 / 13
14,826
872
28,522
22,174
9,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
nastychibi
Discordia
20
1 / 6 / 12
14,861
874
31,651
18,902
9,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
2 / 8 / 6
14,491
852
19,442
26,349
11,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
12 / 5 / 2
17,382
1,022
25,638
23,108
10,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
59
36
Kills
16
16
Deaths
36
88
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
0
14
18
L
Mulan
 
Mulan
0
9
10
0.56
W
Hercules
BOSS X TACTIC
Hercules
7
4
16
3.75
W
Aphrodite
Harleyqueen1602
Aphrodite
5
5
20
3
W
Merlin
Ivanimante
Merlin
10
5
13
3.3
L
Ah Puch
1
8
13
0.94
L
Discordia
nastychibi
Discordia
1
6
12
1.17
L
2
8
6
0.63
W
3
2
25
7.75
L
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,892
Damage
111,581
120,185
Taken
120,977
90,439
Mitigated
67,168
41,739
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
17,713
4,182
0
0
11,558
5,473
0
5,421
6,137
0
40,361
L
Mulan
 
Mulan
6,328
264
0
114
30,444
26,994
0
18,401
12,043
721
25,017
W
Hercules
BOSS X TACTIC
Hercules
21,735
5,167
0
6,801
28,657
22,083
0
14,200
14,457
0
30,632
W
Aphrodite
Harleyqueen1602
Aphrodite
15,502
973
12,269
14,120
28,224
22,250
0
15,744
12,480
37,747
0
W
Merlin
Ivanimante
Merlin
42,105
655
0
2,783
22,922
10,848
0
9,738
13,184
92,811
0
L
Ah Puch
28,522
903
0
2,113
22,174
9,223
0
10,893
11,281
57,896
0
L
Discordia
nastychibi
Discordia
31,651
3,342
1,085
3,298
18,902
9,025
0
11,640
7,262
78,057
0
L
19,442
12,150
0
102
26,349
11,233
0
13,912
12,437
0
47,208
W
14,837
7,739
1,072
4,694
28,824
29,785
0
15,791
13,033
36,369
0
L
25,638
6,397
0
972
23,108
10,693
0
17,598
5,510
0
42,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,975
Gold Earned
75,570
307
Minions Killed
321
8
Camps Cleared
14
1,520,609
Distance Traveled
1,457,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,419
966
53
3
2
367,050
0
L
Mulan
14,010
824
52
3
0
325,099
0
W
Hercules
15,501
912
16
1
1
316,972
0
W
Aphrodite
15,230
896
56
3
0
275,594
0
W
Merlin
17,346
1,020
139
8
5
260,947
1
L
Ah Puch
14,826
872
70
4
1
299,611
0
L
Discordia
14,861
874
116
7
1
315,203
0
L
Artemis
14,491
852
65
4
6
217,277
0
W
Fafnir
16,479
969
43
3
0
300,046
1
L
Da Ji
17,382
1,022
18
1
6
300,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role