Player Matchup

Izanami
Izanami
BaTMaaaaaNe
Izanami
Level 18
God Stats
4W - 5L
1,357 SR
Queue Stats
43W - 33L
1,140 Elo+
Solo
Loki
Loki
GOKUSAIYANOF7
Loki
Level 21
God Stats
5W - 3L
1,592 SR
Queue Stats
26W - 36L
1,013 Elo+
Solo
Fafnir
Fafnir
Homie-D-Clown88
Fafnir
Level 26
God Stats
3W - 1L
1,554 SR
Queue Stats
88W - 118L
1,179 Elo+
Solo
Apollo
Apollo
Im_thestarxbaby
Apollo
Level 29
God Stats
5W - 8L
1,301 SR
Queue Stats
283W - 339L
1,241 Elo+
Solo
Da Ji
Da Ji
MattTheLord51
Da Ji
Level 11
God Stats
4W - 4L
1,449 SR
Queue Stats
13W - 22L
1,102 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,135 Elo+

VS

Team Averages
Level 19
1,415 SR
1,243 Elo+
Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Icecube839727
Merlin
Level 8
God Stats
0W - 1L
1,110 SR
Queue Stats
3W - 10L
1,046 Elo+
Solo
Thor
Thor
LordPluto74
Thor
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
962 Elo+
Solo
Nike
Nike
Wife-of-Togee
Nike
Level 22
God Stats
2W - 3L
1,467 SR
Queue Stats
52W - 107L
1,207 Elo+
Solo
Mulan
Mulan
lopezChimps
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaTMaaaaaNe
Izanami
20
24 / 0 / 11
14,449
1,445
32,552
4,584
2,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 6 / 17
11,307
1,131
10,596
8,763
3,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 2 / 20
11,565
1,157
13,459
12,495
10,144
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 1 / 18
11,148
1,115
7,699
7,688
3,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
5 / 0 / 14
10,274
1,027
7,022
3,091
1,516
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 11 / 4
10,298
1,030
13,686
23,486
12,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 11 / 7
9,683
968
7,971
19,515
13,288
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
0 / 0 / 0
7,850
785
278
639
179
14
2 / 16 / 2
9,346
935
3,496
22,266
8,284
14
2 / 7 / 3
9,330
933
3,965
17,379
7,437

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
44
Kills
9
9
Deaths
45
80
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
11
4
0.55
W
Izanami
BaTMaaaaaNe
Izanami
24
0
11
29.5
W
5
6
17
2.25
W
6
2
20
8
L
1
11
7
0.41
W
4
1
18
13
L
0
0
0
0
W
5
0
14
12
L
2
16
2
0.19
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,328
Damage
29,396
36,621
Taken
83,285
20,471
Mitigated
41,536
6,761
Healing
627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,686
2,010
0
417
23,486
12,348
0
4,251
19,235
29,876
0
W
Izanami
BaTMaaaaaNe
Izanami
32,552
26,603
0
2,086
4,584
2,117
0
2,054
2,530
0
54,774
W
10,596
6,177
0
0
8,763
3,408
0
5,117
3,646
0
20,382
W
13,459
7,406
0
1,729
12,495
10,144
0
8,713
3,782
23,616
0
L
7,971
679
0
0
19,515
13,288
0
1,852
17,663
17,539
0
W
7,699
4,877
0
2,675
7,688
3,286
0
4,548
3,140
0
32,479
L
278
138
0
0
639
179
0
234
405
0
471
W
7,022
2,710
0
271
3,091
1,516
0
1,247
1,844
0
11,248
L
3,496
1,047
0
0
22,266
8,284
0
3,407
18,859
0
16,844
L
3,965
451
0
210
17,379
7,437
0
3,715
13,664
65
20,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
46,507
164
Minions Killed
126
7
Camps Cleared
3
701,267
Distance Traveled
510,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,298
1,030
36
4
3
133,181
0
W
Izanami
14,449
1,445
57
6
3
143,794
0
W
Loki
11,307
1,131
26
3
0
106,670
0
W
Fafnir
11,565
1,157
21
2
1
153,996
0
L
Merlin
9,683
968
22
2
0
110,059
0
W
Apollo
11,148
1,115
53
5
2
180,383
3
L
Thor
7,850
785
0
0
0
21,530
1
W
Da Ji
10,274
1,027
7
1
1
116,424
0
L
Nike
9,346
935
33
3
0
102,351
0
L
Mulan
9,330
933
35
4
0
143,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role