Player Matchup

Bacchus
Bacchus
DRAGONDASHIE
Bacchus
Level 65
God Stats
1W - 1L
1,298 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 1
Ne Zha
Ne Zha
Rexemex
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,365 Elo+
Party 1
Nemesis
Nemesis
SkullKid769
Nemesis
Level 27
God Stats
0W - 1L
1,697 SR
Queue Stats
18W - 28L
1,385 Elo+
Party 1
Team Averages
Level 58
1,499 SR
1,408 Elo+

VS

Team Averages
Level 27
1,471 SR
1,287 Elo+
Yemoja
Yemoja
I Pyro Slayer I
Yemoja
Level 46
God Stats
3W - 1L
1,666 SR
Queue Stats
142W - 134L
1,402 Elo+
Party 2
Anubis
Anubis
Prez Lin
Anubis
Level 29
God Stats
30W - 20L
1,497 SR
Queue Stats
443W - 433L
1,332 Elo+
Party 2
Fenrir
Fenrir
acadicutie
Fenrir
Level 7
God Stats
1W - 4L
1,251 SR
Queue Stats
8W - 18L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DRAGONDASHIE
Bacchus
13
3 / 8 / 14
12,507
658
12,494
20,117
9,458
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
Rexemex
Ne Zha
15
8 / 8 / 11
13,917
732
13,189
16,685
4,105
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SkullKid769
Nemesis
15
10 / 5 / 6
13,705
721
11,298
17,408
5,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 13
13,684
720
12,816
12,686
5,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Prez Lin
Anubis
16
12 / 7 / 7
14,539
765
21,723
22,052
10,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
acadicutie
Fenrir
11
1 / 11 / 7
10,904
574
8,592
16,654
6,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
47
21
Kills
20
21
Deaths
21
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DRAGONDASHIE
Bacchus
3
8
14
1.25
W
7
3
13
4.5
W
Anubis
Prez Lin
Anubis
12
7
7
2.21
L
Ne Zha
Rexemex
Ne Zha
8
8
11
1.69
L
Nemesis
SkullKid769
Nemesis
10
5
6
2.6
W
Fenrir
acadicutie
Fenrir
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
43,131
54,210
Taken
51,392
19,438
Mitigated
22,757
13,984
Healing
20,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DRAGONDASHIE
Bacchus
12,494
1,541
660
5,803
20,117
9,458
394
12,617
7,500
44,230
0
W
12,816
2,431
7,227
3,022
12,686
5,797
795
2,765
9,921
43,520
0
W
Anubis
Prez Lin
Anubis
21,723
3,261
0
9,496
22,052
10,056
1,030
5,949
16,103
61,185
0
L
Ne Zha
Rexemex
Ne Zha
13,189
4,812
0
4,244
16,685
4,105
1,566
11,741
4,944
0
37,285
L
Nemesis
SkullKid769
Nemesis
11,298
3,311
0
3,277
17,408
5,875
1,360
10,261
7,147
0
37,665
W
Fenrir
acadicutie
Fenrir
8,592
2,419
0
877
16,654
6,904
195
3,848
12,806
0
22,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
39,127
153
Minions Killed
169
0
Camps Cleared
0
900,860
Distance Traveled
800,045
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,507
658
60
3
0
241,091
1
W
Yemoja
13,684
720
69
4
0
247,109
6
W
Anubis
14,539
765
77
4
0
231,927
5
L
Ne Zha
13,917
732
40
2
0
298,460
2
L
Nemesis
13,705
721
53
3
0
361,309
1
W
Fenrir
10,904
574
23
1
0
321,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role