Player Matchup

Chaac
Chaac
EliteRedFox
Chaac
Level 14
God Stats
24W - 19L
1,605 SR
Queue Stats
59W - 44L
1,586 Elo+
Party 2
Thor
Thor
Kalabast
Thor
Level 18
God Stats
43W - 27L
1,657 SR
Queue Stats
62W - 47L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
Nanolite
Kukulkan
Level 10
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 2L
1,741 Elo+
Solo
Mercury
Mercury
The Jeb
Mercury
Level 7
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 0L
1,730 Elo+
Solo
Set
Set
ironic gamer570
Set
Level 8
God Stats
7W - 16L
1,745 SR
Queue Stats
156W - 165L
1,727 Elo+
Solo
Team Averages
Level 11
1,687 SR
1,676 Elo+

VS

Team Averages
Level 17
1,652 SR
1,564 Elo+
King Arthur
King Arthur
CthulhusSevant
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 77L
1,494 Elo+
Party 1
Medusa
Medusa
FloatedNose8565
Medusa
Level 12
God Stats
6W - 11L
1,582 SR
Queue Stats
25W - 34L
1,450 Elo+
Solo
Neith
Neith
KingdomFantasy3
Neith
Level 5
God Stats
2W - 1L
1,817 SR
Queue Stats
3W - 2L
1,609 Elo+
Party 1
Ra
Ra
Louconuloco
Ra
Level 3
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Ymir
Ymir
Visibility12
Ymir
Level 4
God Stats
3W - 2L
1,612 SR
Queue Stats
8W - 8L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 29
15,217
1,171
21,325
19,343
29,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thor
19
4 / 7 / 20
12,203
939
10,362
20,500
9,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Nanolite
Kukulkan
20
28 / 1 / 15
18,873
1,452
56,786
15,036
7,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
The Jeb
Mercury
17
4 / 5 / 8
11,869
913
3,526
7,712
2,966
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 11 / 22
13,519
1,040
12,119
19,582
9,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CthulhusSevant
King Arthur
20
12 / 8 / 7
15,348
1,181
30,191
29,045
31,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 6 / 7
13,722
1,056
19,108
17,229
7,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 15 / 9
11,923
917
6,225
24,936
11,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 12 / 8
11,632
895
10,075
18,200
8,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 10 / 12
12,591
969
11,461
28,008
23,808
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
68
51
Kills
25
25
Deaths
51
94
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CthulhusSevant
King Arthur
12
8
7
1.94
W
8
1
29
22.5
L
8
6
7
1.92
W
Thor
4
7
20
2
L
2
15
9
0.43
L
1
12
8
0.42
W
Kukulkan
Nanolite
Kukulkan
28
1
15
35.5
W
Mercury
The Jeb
Mercury
4
5
8
1.6
L
2
10
12
0.8
W
7
11
22
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,118
Damage
77,060
82,173
Taken
117,418
58,922
Mitigated
82,466
10,308
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CthulhusSevant
King Arthur
30,191
5,234
569
7,445
29,045
31,012
0
13,336
15,709
0
59,563
W
21,325
3,455
0
7,058
19,343
29,766
0
6,108
13,235
0
46,250
L
19,108
10,512
0
0
17,229
7,976
0
8,070
9,159
0
48,222
W
Thor
10,362
1,467
0
0
20,500
9,774
0
3,651
16,849
0
19,458
L
6,225
5,021
0
802
24,936
11,201
0
14,266
10,670
0
12,103
L
10,075
1,954
380
67
18,200
8,469
0
7,950
10,250
31,283
0
W
Kukulkan
Nanolite
Kukulkan
56,786
6,545
0
1,314
15,036
7,299
0
3,289
11,747
99,982
0
W
Mercury
The Jeb
Mercury
3,526
1,944
0
0
7,712
2,966
0
830
6,882
0
8,271
L
11,461
3,619
0
0
28,008
23,808
0
13,164
14,844
32,575
0
W
12,119
6,021
0
1,936
19,582
9,117
0
7,658
11,924
0
23,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,681
Gold Earned
65,216
213
Minions Killed
209
6
Camps Cleared
5
980,208
Distance Traveled
1,154,615
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,348
1,181
60
5
1
263,919
0
W
Chaac
15,217
1,171
70
5
0
268,082
0
L
Medusa
13,722
1,056
50
4
3
232,152
0
W
Thor
12,203
939
19
1
0
222,107
1
L
Neith
11,923
917
9
1
1
240,677
2
L
Ra
11,632
895
37
3
0
195,039
0
W
Kukulkan
18,873
1,452
100
8
4
236,796
0
W
Mercury
11,869
913
8
1
2
106,652
0
L
Ymir
12,591
969
53
4
0
222,828
0
W
Set
13,519
1,040
16
1
0
146,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role