Player Matchup

Achilles
Achilles
Captjoly27
Achilles
Level 83
God Stats
8W - 8L
1,759 SR
Queue Stats
219W - 183L
1,605 Elo+
Party 2
Zeus
Zeus
MigratingWharf5
Zeus
Level 25
God Stats
12W - 9L
1,751 SR
Queue Stats
12W - 9L
1,659 Elo+
Party 2
Ne Zha
Ne Zha
Tricky Rekt
Ne Zha
Level 82
God Stats
4W - 2L
1,291 SR
Queue Stats
155W - 124L
1,689 Elo+
Party 2
Team Averages
Level 63
1,600 SR
1,651 Elo+

VS

Team Averages
Level 68
1,365 SR
1,501 Elo+
King Arthur
King Arthur
Chief JPac
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 250L
1,482 Elo+
Party 1
Ao Kuang
Ao Kuang
Son Fearing
Ao Kuang
Level 28
God Stats
3W - 6L
1,096 SR
Queue Stats
156W - 176L
1,456 Elo+
Party 1
Cerberus
Cerberus
mcfearmeson
Cerberus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 129L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Captjoly27
Achilles
11
5 / 1 / 10
9,171
705
9,551
13,734
14,418
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 9
8,958
689
11,178
1,712
458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ne Zha
13
10 / 3 / 6
10,255
789
16,695
9,096
2,769
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief JPac
King Arthur
11
1 / 6 / 3
8,851
681
8,372
17,009
15,033
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Son Fearing
Ao Kuang
10
3 / 6 / 1
9,159
705
2,446
11,705
2,441
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
mcfearmeson
Cerberus
8
0 / 6 / 4
7,742
596
5,819
18,569
9,825
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
4
4
Deaths
18
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Captjoly27
Achilles
5
1
10
10
L
King Arthur
Chief JPac
King Arthur
1
6
3
0.42
W
3
0
9
7.5
L
Ao Kuang
Son Fearing
Ao Kuang
3
6
1
0.58
W
Ne Zha
10
3
6
4.33
L
Cerberus
mcfearmeson
Cerberus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,424
Damage
16,637
24,542
Taken
47,283
17,645
Mitigated
27,299
5,541
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Captjoly27
Achilles
9,551
3,461
0
4,740
13,734
14,418
0
3,925
9,809
0
23,481
L
King Arthur
Chief JPac
King Arthur
8,372
1,498
481
4,960
17,009
15,033
0
4,783
12,226
0
25,873
W
11,178
808
0
0
1,712
458
90
394
1,318
23,631
0
L
Ao Kuang
Son Fearing
Ao Kuang
2,446
349
417
3,833
11,705
2,441
0
2,757
8,948
19,597
0
W
Ne Zha
16,695
6,888
0
801
9,096
2,769
142
3,962
5,134
0
40,716
L
Cerberus
mcfearmeson
Cerberus
5,819
819
615
3,371
18,569
9,825
0
3,824
14,745
24,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,384
Gold Earned
25,752
112
Minions Killed
135
0
Camps Cleared
0
666,755
Distance Traveled
650,605
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,171
705
24
2
0
233,669
4
L
King Arthur
8,851
681
29
2
0
228,317
0
W
Zeus
8,958
689
39
3
0
189,622
0
L
Ao Kuang
9,159
705
40
3
0
201,102
0
W
Ne Zha
10,255
789
49
4
0
243,464
0
L
Cerberus
7,742
596
66
5
0
221,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role