Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
NicoJockeer
Rama
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,180 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,393 Elo+

VS

Team Averages
Level 86
1,592 SR
1,408 Elo+
Arachne
Arachne
 
Arachne
Level 82
God Stats
24W - 18L
1,532 SR
Queue Stats
219W - 301L
1,299 Elo+
Party 1
Hou Yi
Hou Yi
Raiikiri
Hou Yi
Level 159
God Stats
4W - 2L
1,675 SR
Queue Stats
98W - 85L
1,534 Elo+
Solo
Merlin
Merlin
TedShmosby
Merlin
Level 17
God Stats
29W - 21L
1,568 SR
Queue Stats
47W - 51L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 2 / 1
10,536
620
9,750
10,826
6,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
 
Ra
10
1 / 4 / 0
9,439
555
3,198
7,924
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
8,623
507
1,908
6,594
1,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 4
10,212
601
2,942
7,355
2,422
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Raiikiri
Hou Yi
13
4 / 3 / 3
11,312
665
11,565
11,189
4,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
TedShmosby
Merlin
12
3 / 0 / 1
10,399
612
5,784
3,549
1,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
2
1
1.75
L
Ra
 
Ra
1
4
0
0.25
W
Arachne
 
Arachne
1
1
4
3
L
0
2
1
0.25
W
Hou Yi
Raiikiri
Hou Yi
4
3
3
1.83
W
Merlin
TedShmosby
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
20,291
25,344
Taken
22,093
11,144
Mitigated
7,764
5,175
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,750
2,148
0
1,330
10,826
6,590
0
2,647
8,179
0
47,523
L
Ra
 
Ra
3,198
190
348
1,802
7,924
2,623
0
1,089
6,835
26,479
0
W
Arachne
 
Arachne
2,942
1,917
0
2,809
7,355
2,422
408
784
6,571
0
36,223
L
1,908
1,831
0
1,695
6,594
1,931
0
2,164
4,430
0
18,624
W
Hou Yi
Raiikiri
Hou Yi
11,565
5,640
0
2,009
11,189
4,197
1,446
2,251
8,938
0
63,466
W
Merlin
TedShmosby
Merlin
5,784
238
0
125
3,549
1,145
529
275
3,274
30,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
31,923
191
Minions Killed
221
0
Camps Cleared
0
670,412
Distance Traveled
867,278
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,536
620
71
4
0
298,989
4
L
Ra
9,439
555
64
4
0
220,544
3
W
Arachne
10,212
601
68
4
0
278,990
0
L
Rama
8,623
507
56
3
0
150,879
0
W
Hou Yi
11,312
665
106
6
0
277,536
2
W
Merlin
10,399
612
47
3
0
310,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role