Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FDG
Neith
Level 41
God Stats
0W - 1L
1,503 SR
Queue Stats
19W - 27L
1,333 Elo+
Solo
Team Averages
Level 61
1,501 SR
1,444 Elo+

VS

Team Averages
Level 93
1,350 SR
1,490 Elo+
Baron Samedi
Baron Samedi
BRG J1
Baron Samedi
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 137L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Speedyrocks
Heimdallr
Level 56
God Stats
2W - 1L
1,262 SR
Queue Stats
78W - 76L
1,507 Elo+
Solo
Yemoja
Yemoja
tinkikin56
Yemoja
Level 103
God Stats
3W - 5L
1,290 SR
Queue Stats
144W - 130L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
6 / 4 / 1
8,966
690
10,110
13,067
10,756
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
 
Scylla
9
1 / 5 / 5
7,937
611
5,863
7,326
2,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
FDG
Neith
10
0 / 2 / 2
7,591
584
2,584
6,802
2,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BRG J1
Baron Samedi
12
4 / 3 / 4
9,364
720
10,012
9,743
4,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Speedyrocks
Heimdallr
11
3 / 2 / 6
9,031
695
7,657
7,188
2,434
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
tinkikin56
Yemoja
11
4 / 2 / 5
9,164
705
4,602
11,096
9,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
11
11
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
4
1
1.63
L
Scylla
 
Scylla
1
5
5
0.7
W
Baron Samedi
BRG J1
Baron Samedi
4
3
4
2
L
Neith
FDG
Neith
0
2
2
0.5
W
Heimdallr
Speedyrocks
Heimdallr
3
2
6
3
W
Yemoja
tinkikin56
Yemoja
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,557
Damage
22,271
27,195
Taken
28,027
15,608
Mitigated
15,842
3,720
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,110
1,990
0
2,559
13,067
10,756
90
5,205
7,862
0
33,554
L
Scylla
 
Scylla
5,863
52
0
250
7,326
2,484
216
5,384
1,942
16,680
0
W
Baron Samedi
BRG J1
Baron Samedi
10,012
1,274
1,045
4,194
9,743
4,106
758
2,147
7,596
43,215
0
L
Neith
FDG
Neith
2,584
984
0
911
6,802
2,368
896
4,345
2,457
0
23,273
W
Heimdallr
Speedyrocks
Heimdallr
7,657
3,992
0
1,317
7,188
2,434
1,613
791
6,397
0
31,265
W
Yemoja
tinkikin56
Yemoja
4,602
596
1,230
4,258
11,096
9,302
983
3,332
7,764
20,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
27,559
119
Minions Killed
149
0
Camps Cleared
0
663,265
Distance Traveled
663,786
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,966
690
35
3
0
264,933
3
L
Scylla
7,937
611
23
2
0
181,552
0
W
Baron Samedi
9,364
720
80
6
0
202,675
6
L
Neith
7,591
584
61
5
0
216,780
0
W
Heimdallr
9,031
695
41
3
0
226,037
3
W
Yemoja
9,164
705
28
2
0
235,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role