Player Matchup

Loki
Loki
MINER71
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 105L
1,523 Elo+
Party 1
Chang'e
Chang'e
S O IVI E O N E
Chang'e
Level 120
God Stats
6W - 5L
1,580 SR
Queue Stats
200W - 163L
1,602 Elo+
Party 1
Xing Tian
Xing Tian
ThumbDaGnar
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 118L
1,872 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,666 Elo+

VS

Team Averages
Level 59
1,560 SR
1,432 Elo+
Ra
Ra
Ironspartan11
Ra
Level 123
God Stats
6W - 4L
1,764 SR
Queue Stats
257W - 237L
1,464 Elo+
Party 2
Ymir
Ymir
Sideshow9001
Ymir
Level 27
God Stats
60W - 59L
1,414 SR
Queue Stats
93W - 92L
1,443 Elo+
Party 2
Nemesis
Nemesis
toety93
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
MINER71
Loki
14
10 / 0 / 7
11,426
762
6,816
6,963
2,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 3 / 16
11,766
784
17,164
11,108
6,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
ThumbDaGnar
Xing Tian
12
6 / 1 / 15
11,096
740
10,522
10,929
5,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
10,129
675
8,400
11,438
4,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 8 / 1
9,523
635
3,551
17,200
10,816
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
toety93
Nemesis
9
1 / 10 / 1
9,019
601
5,123
14,550
5,106
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
24
Kills
4
4
Deaths
24
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Loki
MINER71
Loki
10
0
7
13.5
W
8
3
16
5.33
L
1
8
1
0.19
W
Xing Tian
ThumbDaGnar
Xing Tian
6
1
15
13.5
L
Nemesis
toety93
Nemesis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
17,074
29,000
Taken
43,188
14,127
Mitigated
20,162
11,968
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,400
760
2,204
2,250
11,438
4,240
442
8,617
2,821
53,919
0
W
Loki
MINER71
Loki
6,816
2,739
0
919
6,963
2,574
1,984
1,746
5,217
0
40,334
W
17,164
911
3,085
5,744
11,108
6,227
670
4,986
6,122
52,823
0
L
3,551
834
326
1,690
17,200
10,816
696
10,087
7,113
13,256
0
W
Xing Tian
ThumbDaGnar
Xing Tian
10,522
852
567
1,653
10,929
5,326
599
5,247
5,682
22,030
0
L
Nemesis
toety93
Nemesis
5,123
1,221
461
2,262
14,550
5,106
250
9,034
5,516
0
22,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
28,671
151
Minions Killed
162
0
Camps Cleared
0
827,271
Distance Traveled
755,333
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,129
675
108
7
0
264,220
3
W
Loki
11,426
762
60
4
0
288,537
2
W
Chang'e
11,766
784
73
5
0
282,070
3
L
Ymir
9,523
635
14
1
0
213,590
0
W
Xing Tian
11,096
740
18
1
0
256,664
2
L
Nemesis
9,019
601
40
3
0
277,523
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role