Player Matchup

Hera
Hera
GreyWolfieBirkin
Hera
Level 159
God Stats
9W - 9L
1,457 SR
Queue Stats
396W - 317L
1,681 Elo+
Party 2
Tyr
Tyr
ManuelG141
Tyr
Level 125
God Stats
5W - 1L
1,708 SR
Queue Stats
57W - 42L
1,631 Elo+
Party 2
Chang'e
Chang'e
MrGibsyDanger
Chang'e
Level 49
God Stats
6W - 4L
1,359 SR
Queue Stats
199W - 181L
1,709 Elo+
Party 2
Cerberus
Cerberus
Sin Enmity
Cerberus
Level 48
God Stats
64W - 62L
1,591 SR
Queue Stats
225W - 223L
1,578 Elo+
Party 1
Fenrir
Fenrir
Sin Ruin
Fenrir
Level 152
God Stats
16W - 12L
1,475 SR
Queue Stats
290W - 277L
1,612 Elo+
Party 1
Team Averages
Level 107
1,518 SR
1,642 Elo+

VS

Team Averages
Level 65
1,447 SR
1,592 Elo+
Chang'e
Chang'e
Chaser1010
Chang'e
Level 46
God Stats
3W - 5L
1,533 SR
Queue Stats
56W - 69L
1,515 Elo+
Solo
Ymir
Ymir
Wong Wayz
Ymir
Level 44
God Stats
0W - 3L
1,085 SR
Queue Stats
85W - 93L
1,539 Elo+
Solo
Hercules
Hercules
jaygreenspot
Hercules
Level 160
God Stats
1W - 2L
1,482 SR
Queue Stats
101W - 116L
1,641 Elo+
Party 3
Set
Set
locdawg2714
Set
Level 29
God Stats
2W - 1L
1,542 SR
Queue Stats
63W - 60L
1,695 Elo+
Party 3
Hades
Hades
yHunterSTK
Hades
Level 48
God Stats
10W - 7L
1,593 SR
Queue Stats
11W - 11L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 4
12,453
566
22,100
14,326
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 9
10,742
488
13,171
18,465
17,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
16
4 / 5 / 8
10,644
484
12,086
13,288
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Sin Enmity
Cerberus
15
1 / 6 / 11
10,601
482
10,596
21,781
15,425
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Sin Ruin
Fenrir
17
7 / 3 / 5
11,653
530
13,646
21,130
10,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chaser1010
Chang'e
15
3 / 7 / 7
10,043
457
10,616
15,084
4,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
17
9 / 4 / 5
12,362
562
16,504
19,009
7,226
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
jaygreenspot
Hercules
17
5 / 5 / 2
10,780
490
11,674
24,396
29,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 5 / 5
11,130
506
16,117
16,727
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
15
1 / 5 / 8
10,345
470
14,288
17,108
7,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
50
26
Kills
23
23
Deaths
26
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Chaser1010
Chang'e
3
7
7
0.93
W
7
4
4
2.25
W
7
5
9
2.3
W
Chang'e
4
5
8
1.6
W
Cerberus
Sin Enmity
Cerberus
1
6
11
1.08
W
Fenrir
Sin Ruin
Fenrir
7
3
5
3.17
L
Ymir
9
4
5
2.88
L
Hercules
jaygreenspot
Hercules
5
5
2
1.2
L
5
5
5
1.5
L
Hades
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,599
Damage
69,199
88,990
Taken
92,324
55,308
Mitigated
55,325
33,433
Healing
35,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Chaser1010
Chang'e
10,616
671
6,087
5,895
15,084
4,703
1,492
8,173
6,911
41,483
0
W
22,100
4,540
0
3,978
14,326
6,343
372
5,424
8,902
107,534
0
W
13,171
2,748
0
6,955
18,465
17,806
527
8,244
10,221
0
43,658
W
Chang'e
12,086
533
3,469
5,461
13,288
5,000
390
8,465
4,823
59,680
0
W
Cerberus
Sin Enmity
Cerberus
10,596
873
0
4,975
21,781
15,425
830
10,853
10,928
38,681
0
W
Fenrir
Sin Ruin
Fenrir
13,646
4,213
0
8,595
21,130
10,734
0
8,422
12,708
0
64,803
L
Ymir
16,504
2,222
0
4,170
19,009
7,226
200
9,505
9,504
73,532
0
L
Hercules
jaygreenspot
Hercules
11,674
5,681
0
10,596
24,396
29,729
113
14,903
9,493
0
50,763
L
16,117
6,836
0
1,902
16,727
6,280
1,086
4,681
12,046
0
79,271
L
Hades
14,288
879
423
6,172
17,108
7,387
1,053
7,520
9,588
63,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
54,660
486
Minions Killed
448
0
Camps Cleared
0
2,100,892
Distance Traveled
1,927,893
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,043
457
60
3
0
406,069
1
W
Hera
12,453
566
161
7
0
406,557
1
W
Tyr
10,742
488
64
3
0
407,131
1
W
Chang'e
10,644
484
98
4
0
385,726
2
W
Cerberus
10,601
482
77
4
0
391,721
0
W
Fenrir
11,653
530
86
4
0
509,757
6
L
Ymir
12,362
562
90
4
0
406,161
1
L
Hercules
10,780
490
81
4
0
418,237
2
L
Set
11,130
506
98
4
0
390,414
0
L
Hades
10,345
470
119
5
0
307,012
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role