Player Matchup

Ra
Ra
I DOA I Gunner
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,398 Elo+
Party 2
Fenrir
Fenrir
LATiNO SNiP3R
Fenrir
Level 25
God Stats
2W - 1L
1,775 SR
Queue Stats
4W - 4L
1,398 Elo+
Party 2
Neith
Neith
themandotexe
Neith
Level 6
God Stats
4W - 3L
1,470 SR
Queue Stats
4W - 3L
1,458 Elo+
Party 2
Team Averages
Level 19
1,582 SR
1,418 Elo+

VS

Team Averages
Level 29
1,522 SR
1,341 Elo+
Nu Wa
Nu Wa
AdamBryburn
Nu Wa
Level 42
God Stats
2W - 2L
1,423 SR
Queue Stats
109W - 124L
1,392 Elo+
Party 1
Arachne
Arachne
BirdieBrownBoi
Arachne
Level 27
God Stats
3W - 1L
1,710 SR
Queue Stats
66W - 68L
1,343 Elo+
Party 1
Discordia
Discordia
Blackstarmie
Discordia
Level 18
God Stats
11W - 12L
1,432 SR
Queue Stats
19W - 30L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
10,161
598
7,417
10,609
3,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 4 / 3
10,845
638
3,806
12,228
11,232
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 4 / 4
9,851
579
6,358
12,202
3,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
11,305
665
9,302
7,316
2,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 6
10,502
618
4,731
8,975
3,144
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Blackstarmie
Discordia
13
5 / 2 / 7
11,019
648
11,421
7,726
2,743
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
13
13
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
2
3
6
1.67
W
Discordia
Blackstarmie
Discordia
5
2
7
4.25
L
1
5
6
0.8
L
4
4
3
1.38
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,581
Damage
25,454
35,039
Taken
24,017
18,177
Mitigated
8,105
9,218
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,302
1,765
0
1,846
7,316
2,218
741
1,093
6,223
35,584
0
W
4,731
2,935
0
2,235
8,975
3,144
1,325
3,333
5,642
0
28,880
W
Discordia
Blackstarmie
Discordia
11,421
461
358
2,719
7,726
2,743
1,056
3,043
4,683
35,994
0
L
7,417
871
1,873
2,668
10,609
3,298
42
7,196
3,413
49,980
0
L
3,806
866
0
1,600
12,228
11,232
90
5,905
6,323
0
15,017
L
6,358
4,329
0
3,077
12,202
3,647
1,120
8,713
3,489
0
38,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
32,826
192
Minions Killed
143
0
Camps Cleared
0
820,391
Distance Traveled
860,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,305
665
52
3
0
275,671
0
W
Arachne
10,502
618
37
2
0
321,872
1
W
Discordia
11,019
648
54
3
0
262,592
0
L
Ra
10,161
598
93
5
0
263,416
0
L
Fenrir
10,845
638
24
1
0
299,203
0
L
Neith
9,851
579
75
4
0
257,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role