Player Matchup

Da Ji
Da Ji
Holylocust
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,453 Elo+
Party 1
Scylla
Scylla
SwankyGoblin
Scylla
Level 28
God Stats
6W - 3L
1,579 SR
Queue Stats
91W - 100L
1,504 Elo+
Party 1
Bacchus
Bacchus
TheAxeMan856
Bacchus
Level 32
God Stats
41W - 51L
1,503 SR
Queue Stats
109W - 120L
1,464 Elo+
Party 1
Team Averages
Level 25
1,527 SR
1,474 Elo+

VS

Team Averages
Level 55
1,735 SR
1,528 Elo+
Merlin
Merlin
Killyou11
Merlin
Level 18
God Stats
1W - 2L
1,834 SR
Queue Stats
12W - 5L
1,364 Elo+
Solo
Ra
Ra
NicksonGamer
Ra
Level 27
God Stats
2W - 2L
1,870 SR
Queue Stats
5W - 7L
1,508 Elo+
Party 2
Apollo
Apollo
SaintWTF20
Apollo
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 132L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
11 / 6 / 15
11,926
795
12,542
12,643
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
14
10 / 2 / 17
12,268
818
14,613
7,570
2,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
TheAxeMan856
Bacchus
12
12 / 4 / 14
11,952
797
11,929
13,806
7,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Killyou11
Merlin
12
5 / 9 / 2
11,388
759
10,117
12,026
3,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
1 / 14 / 5
9,905
660
6,879
14,875
4,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SaintWTF20
Apollo
12
4 / 10 / 5
10,657
710
5,619
15,922
5,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
33
Kills
10
12
Deaths
33
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
11
6
15
3.08
L
Merlin
Killyou11
Merlin
5
9
2
0.67
L
1
14
5
0.25
L
Apollo
SaintWTF20
Apollo
4
10
5
0.65
W
Scylla
10
2
17
9.25
W
Bacchus
TheAxeMan856
Bacchus
12
4
14
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
22,615
34,019
Taken
42,823
14,080
Mitigated
13,925
7,210
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,542
3,034
0
0
12,643
4,544
531
5,781
6,862
0
22,249
L
Merlin
Killyou11
Merlin
10,117
406
0
1,184
12,026
3,745
468
6,825
5,201
35,913
0
L
6,879
259
550
1,920
14,875
4,834
272
9,861
5,014
18,982
0
L
Apollo
SaintWTF20
Apollo
5,619
2,833
0
1,182
15,922
5,346
0
9,900
6,022
0
31,046
W
Scylla
14,613
245
0
830
7,570
2,258
0
3,639
3,931
39,738
0
W
Bacchus
TheAxeMan856
Bacchus
11,929
1,839
693
5,687
13,806
7,278
267
7,623
6,183
23,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,146
Gold Earned
31,950
111
Minions Killed
136
0
Camps Cleared
0
912,083
Distance Traveled
700,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,926
795
26
2
0
291,104
0
L
Merlin
11,388
759
54
4
0
217,844
0
L
Ra
9,905
660
21
1
0
244,801
1
L
Apollo
10,657
710
61
4
0
237,870
1
W
Scylla
12,268
818
68
5
0
308,326
1
W
Bacchus
11,952
797
17
1
0
312,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role