Player Matchup

Anubis
Anubis
Stingray292c
Anubis
Level 15
God Stats
18W - 14L
1,595 SR
Queue Stats
18W - 17L
1,387 Elo+
Party 2
Fenrir
Fenrir
madskimfie
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 104L
1,471 Elo+
Party 2
Ymir
Ymir
tanatos508
Ymir
Level 7
God Stats
1W - 2L
1,298 SR
Queue Stats
18W - 29L
1,114 Elo+
Solo
Team Averages
Level 30
1,464 SR
1,324 Elo+

VS

Team Averages
Level 50
1,566 SR
1,379 Elo+
Yemoja
Yemoja
BlackSnowLotus
Yemoja
Level 124
God Stats
1W - 3L
1,658 SR
Queue Stats
311W - 315L
1,484 Elo+
Party 1
Scylla
Scylla
Vampire-Grl
Scylla
Level 18
God Stats
2W - 3L
1,567 SR
Queue Stats
9W - 11L
1,358 Elo+
Party 1
Loki
Loki
sodajr
Loki
Level 8
God Stats
9W - 8L
1,475 SR
Queue Stats
32W - 50L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 4 / 4
14,097
641
18,981
14,308
5,887
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
madskimfie
Fenrir
13
3 / 4 / 6
13,348
607
13,243
14,683
9,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 0 / 5
12,960
589
6,408
18,513
13,138
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
13,416
610
11,625
17,116
10,933
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
12
4 / 7 / 2
12,619
574
11,531
13,341
3,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
sodajr
Loki
15
4 / 2 / 3
13,941
634
7,503
14,167
5,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
8
8
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
W
Anubis
6
4
4
2
L
Scylla
4
7
2
0.71
W
Fenrir
madskimfie
Fenrir
3
4
6
1.5
L
Loki
sodajr
Loki
4
2
3
2.75
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
30,659
47,504
Taken
44,624
28,207
Mitigated
19,079
19,701
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,625
1,240
4,281
4,387
17,116
10,933
0
11,505
5,611
54,487
0
W
Anubis
18,981
936
972
7,246
14,308
5,887
1,447
7,813
6,495
78,499
0
L
Scylla
11,531
841
0
1,419
13,341
3,025
247
7,408
5,933
40,447
0
W
Fenrir
madskimfie
Fenrir
13,243
4,917
0
4,170
14,683
9,182
1,255
5,989
8,694
0
35,894
L
Loki
sodajr
Loki
7,503
3,214
0
2,881
14,167
5,121
0
6,537
7,630
0
64,226
W
6,408
785
0
7,313
18,513
13,138
372
9,376
9,137
61,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,405
Gold Earned
39,976
264
Minions Killed
254
0
Camps Cleared
0
1,115,538
Distance Traveled
1,003,427
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,416
610
60
3
0
356,058
2
W
Anubis
14,097
641
125
6
0
342,978
2
L
Scylla
12,619
574
73
3
0
273,400
3
W
Fenrir
13,348
607
37
2
0
417,759
5
L
Loki
13,941
634
121
6
0
373,969
4
W
Ymir
12,960
589
102
5
0
354,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role