Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Scafre
Merlin
Level 54
God Stats
2W - 2L
1,592 SR
Queue Stats
18W - 14L
1,498 Elo+
Solo
Anhur
Anhur
T5B Venom
Anhur
Level 40
God Stats
1W - 2L
1,552 SR
Queue Stats
45W - 43L
1,391 Elo+
Party 1
Agni
Agni
inti610
Agni
Level 105
God Stats
395W - 383L
1,519 SR
Queue Stats
739W - 730L
1,448 Elo+
Solo
Team Averages
Level 77
1,532 SR
1,468 Elo+

VS

Team Averages
Level 87
1,616 SR
1,482 Elo+
Ullr
Ullr
 
Ullr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HZToxic32
Scylla
Level 49
God Stats
17W - 7L
1,678 SR
Queue Stats
125W - 120L
1,451 Elo+
Solo
Nemesis
Nemesis
NaxiroBJ
Nemesis
Level 123
God Stats
3W - 1L
1,571 SR
Queue Stats
13W - 9L
1,566 Elo+
Solo
Chaac
Chaac
Zeroconsole
Chaac
Level 65
God Stats
4W - 5L
1,708 SR
Queue Stats
21W - 33L
1,392 Elo+
Solo
Ah Puch
Ah Puch
verbocarne
Ah Puch
Level 122
God Stats
5W - 0L
1,622 SR
Queue Stats
149W - 151L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 5 / 2
7,794
974
6,944
14,241
11,990
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
 
Fenrir
12
0 / 2 / 2
6,988
874
3,424
8,071
3,786
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Scafre
Merlin
10
0 / 0 / 0
4,890
611
0
0
0
Anhur
T5B Venom
Anhur
13
2 / 2 / 2
7,777
972
2,440
9,297
3,038
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
inti610
Agni
12
0 / 5 / 0
6,696
837
4,756
6,932
2,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

243

VS

Team 2 Tickets

439

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
0 / 1 / 9
7,682
960
2,870
4,443
1,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
HZToxic32
Scylla
14
9 / 0 / 2
9,694
1,212
11,770
2,654
836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NaxiroBJ
Nemesis
15
3 / 2 / 6
8,783
1,098
10,714
6,724
2,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 7
8,166
1,021
6,990
6,966
3,258
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
verbocarne
Ah Puch
10
0 / 0 / 0
4,890
611
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
L
Fenrir
 
Fenrir
0
2
2
0.5
W
Ullr
 
Ullr
0
1
9
4.5
W
Scylla
HZToxic32
Scylla
9
0
2
10
W
Nemesis
NaxiroBJ
Nemesis
3
2
6
3
L
Merlin
Scafre
Merlin
0
0
0
0
L
Anhur
T5B Venom
Anhur
2
2
2
1.5
W
2
1
7
5.5
L
Agni
inti610
Agni
0
5
0
0
W
Ah Puch
verbocarne
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,564
Damage
32,344
38,541
Taken
20,787
20,978
Mitigated
8,443
3,127
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,944
1,087
171
1,876
14,241
11,990
0
5,687
8,554
0
16,319
L
Fenrir
 
Fenrir
3,424
79
0
143
8,071
3,786
0
1,318
6,753
0
8,311
W
Ullr
 
Ullr
2,870
1,454
0
7
4,443
1,742
0
598
3,845
0
10,694
W
Scylla
HZToxic32
Scylla
11,770
784
0
430
2,654
836
0
1,165
1,489
25,090
0
W
Nemesis
NaxiroBJ
Nemesis
10,714
5,174
0
749
6,724
2,607
0
1,288
5,436
0
26,036
L
Merlin
Scafre
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
T5B Venom
Anhur
2,440
654
0
0
9,297
3,038
0
1,898
7,399
0
8,715
W
6,990
2,106
195
3,409
6,966
3,258
0
1,705
5,261
0
18,002
L
Agni
inti610
Agni
4,756
172
147
790
6,932
2,164
0
2,867
4,065
10,089
0
W
Ah Puch
verbocarne
Ah Puch
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
39,215
43
Minions Killed
108
2
Camps Cleared
9
508,487
Distance Traveled
638,853
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,794
974
10
1
0
145,367
0
L
Fenrir
6,988
874
12
2
0
144,343
0
W
Ullr
7,682
960
26
3
1
143,481
0
W
Scylla
9,694
1,212
38
5
1
162,622
1
W
Nemesis
8,783
1,098
29
4
5
173,615
1
L
Merlin
4,890
611
0
0
0
0
0
L
Anhur
7,777
972
12
2
2
118,696
0
W
Chaac
8,166
1,021
15
2
2
159,135
0
L
Agni
6,696
837
9
1
0
100,081
2
W
Ah Puch
4,890
611
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role