Player Matchup

Thor
Thor
FrankFerd5000
Thor
Level 23
God Stats
0W - 2L
1,570 SR
Queue Stats
7W - 16L
1,336 Elo+
Solo
Odin
Odin
JxAxMxAxRxI
Odin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 171L
1,046 Elo+
Party 1
Chronos
Chronos
LilVeezyProdigy
Chronos
Level 25
God Stats
17W - 22L
1,500 SR
Queue Stats
234W - 244L
1,186 Elo+
Party 1
Team Averages
Level 52
1,523 SR
1,189 Elo+

VS

Team Averages
Level 22
1,540 SR
1,451 Elo+
Pele
Pele
 
Pele
Level 14
God Stats
38W - 31L
1,533 SR
Queue Stats
404W - 451L
1,439 Elo+
Solo
Neith
Neith
cantloyal1115
Neith
Level 26
God Stats
68W - 54L
1,585 SR
Queue Stats
73W - 57L
1,483 Elo+
Solo
Hel
Hel
le bonhomme 8h
Hel
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 32L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
7,603
543
5,427
11,525
4,330
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 4 / 1
8,433
602
6,565
15,127
14,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 3
8,799
629
7,490
11,428
3,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
10 / 1 / 4
11,211
801
10,921
11,544
4,521
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
7 / 1 / 8
10,493
750
12,093
8,534
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 10
9,251
661
7,908
9,150
3,919
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
4
Kills
19
19
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
1
4
12
L
1
9
1
0.17
L
2
4
1
0.63
L
1
6
3
0.42
W
7
1
8
11
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
30,922
38,080
Taken
29,228
22,532
Mitigated
11,523
6,020
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,921
2,719
231
3,226
11,544
4,521
0
2,608
8,936
0
51,962
L
5,427
924
966
735
11,525
4,330
0
1,854
9,671
0
18,385
L
6,565
1,815
497
2,890
15,127
14,964
0
2,951
12,176
0
23,052
L
7,490
1,118
111
821
11,428
3,238
0
3,184
8,244
28,477
0
W
12,093
5,914
600
1,800
8,534
3,083
650
2,183
6,351
0
30,511
W
7,908
1,587
3,883
4,248
9,150
3,919
258
2,807
6,343
25,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,835
Gold Earned
30,955
99
Minions Killed
167
0
Camps Cleared
0
618,829
Distance Traveled
743,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,211
801
71
5
0
273,817
2
L
Thor
7,603
543
23
2
0
183,889
0
L
Odin
8,433
602
29
2
0
235,719
0
L
Chronos
8,799
629
47
3
0
199,221
0
W
Neith
10,493
750
56
4
0
239,608
0
W
Hel
9,251
661
40
3
0
229,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role