Player Matchup

Mulan
Mulan
DriXxX29
Mulan
Level 123
God Stats
4W - 7L
1,486 SR
Queue Stats
136W - 139L
1,556 Elo+
Solo
Hachiman
Hachiman
Hamtaro159
Hachiman
Level 118
God Stats
5W - 4L
1,293 SR
Queue Stats
599W - 520L
1,472 Elo+
Solo
Bacchus
Bacchus
Mitzybae
Bacchus
Level 89
God Stats
2W - 2L
1,721 SR
Queue Stats
244W - 252L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
XxEchoXOnexX
Baron Samedi
Level 105
God Stats
68W - 54L
1,443 SR
Queue Stats
316W - 304L
1,607 Elo+
Solo
Bastet
Bastet
carlosis1234
Bastet
Level 109
God Stats
2W - 1L
1,762 SR
Queue Stats
19W - 12L
1,500 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,541 Elo+

VS

Team Averages
Level 123
1,533 SR
1,582 Elo+
Neith
Neith
Brazy Kev69
Neith
Level 113
God Stats
12W - 7L
1,588 SR
Queue Stats
40W - 38L
1,586 Elo+
Party 2
Hercules
Hercules
SISARMAN123
Hercules
Level 127
God Stats
5W - 6L
1,777 SR
Queue Stats
323W - 315L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Samsquanch DERB
Baron Samedi
Level 145
God Stats
19W - 15L
1,702 SR
Queue Stats
232W - 192L
1,661 Elo+
Party 2
Merlin
Merlin
gamerhomi
Merlin
Level 88
God Stats
7W - 18L
1,322 SR
Queue Stats
312W - 298L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
l Bazane l
Cabrakan
Level 140
God Stats
0W - 2L
1,276 SR
Queue Stats
89W - 94L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DriXxX29
Mulan
20
3 / 5 / 16
17,530
516
27,548
38,457
51,978
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Hamtaro159
Hachiman
20
7 / 4 / 11
18,451
543
19,213
25,866
10,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Mitzybae
Bacchus
20
6 / 3 / 16
18,521
545
20,664
32,220
53,270
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
XxEchoXOnexX
Baron Samedi
20
9 / 10 / 14
18,334
539
25,459
33,974
18,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
7 / 8 / 14
19,434
572
19,354
29,069
15,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 6
16,663
490
22,069
23,797
9,541
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
SISARMAN123
Hercules
20
7 / 5 / 9
17,838
525
29,909
40,901
53,787
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Samsquanch DERB
Baron Samedi
20
3 / 7 / 9
15,693
462
23,949
25,394
22,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
gamerhomi
Merlin
20
8 / 8 / 7
17,847
525
31,405
23,785
11,610
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
l Bazane l
Cabrakan
20
7 / 5 / 10
16,905
497
19,660
33,696
26,471
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
32
Kills
30
30
Deaths
32
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Mulan
DriXxX29
Mulan
3
5
16
2.2
W
Hachiman
Hamtaro159
Hachiman
7
4
11
3.13
W
Bacchus
Mitzybae
Bacchus
6
3
16
4.67
L
Hercules
SISARMAN123
Hercules
7
5
9
2.3
L
Baron Samedi
Samsquanch DERB
Baron Samedi
3
7
9
1.07
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
9
10
14
1.6
W
Bastet
7
8
14
1.75
L
Merlin
gamerhomi
Merlin
8
8
7
1.44
L
Cabrakan
l Bazane l
Cabrakan
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,238
Damage
126,992
159,586
Taken
147,573
149,579
Mitigated
123,883
56,068
Healing
60,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,069
7,575
0
10,269
23,797
9,541
5,050
10,949
12,848
0
133,746
W
Mulan
DriXxX29
Mulan
27,548
4,165
0
15,855
38,457
51,978
823
16,668
21,789
0
123,699
W
Hachiman
Hamtaro159
Hachiman
19,213
11,586
0
12,351
25,866
10,813
3,150
10,752
15,114
0
152,437
W
Bacchus
Mitzybae
Bacchus
20,664
1,830
3,319
8,948
32,220
53,270
682
14,417
17,803
64,898
0
L
Hercules
SISARMAN123
Hercules
29,909
9,908
0
19,233
40,901
53,787
1,132
11,844
29,057
0
140,766
L
Baron Samedi
Samsquanch DERB
Baron Samedi
23,949
1,023
2,936
9,273
25,394
22,474
317
8,899
16,495
103,470
0
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
25,459
2,273
2,136
8,651
33,974
18,441
640
20,399
13,575
108,705
0
W
Bastet
19,354
6,934
0
4,808
29,069
15,077
7,191
13,814
15,255
0
139,652
L
Merlin
gamerhomi
Merlin
31,405
1,575
0
6,288
23,785
11,610
264
11,217
12,568
149,315
0
L
Cabrakan
l Bazane l
Cabrakan
19,660
2,625
0
12,863
33,696
26,471
865
6,576
27,120
123,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,270
Gold Earned
84,946
800
Minions Killed
894
0
Camps Cleared
0
3,103,542
Distance Traveled
2,859,935
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,663
490
201
6
0
521,289
11
W
Mulan
17,530
516
183
5
0
618,195
2
W
Hachiman
18,451
543
219
6
0
610,140
1
W
Bacchus
18,521
545
62
2
0
652,939
15
L
Hercules
17,838
525
221
7
0
603,378
4
L
Baron Samedi
15,693
462
121
4
0
575,245
11
W
Baron Samedi
18,334
539
143
4
0
523,626
2
W
Bastet
19,434
572
193
6
0
698,642
1
L
Merlin
17,847
525
194
6
0
520,652
3
L
Cabrakan
16,905
497
157
5
0
639,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role