Player Matchup

Arachne
Arachne
Adri78RF
Arachne
Level 55
God Stats
2W - 0L
1,725 SR
Queue Stats
167W - 117L
1,511 Elo+
Party 2
Merlin
Merlin
Ser213gio
Merlin
Level 17
God Stats
2W - 1L
1,544 SR
Queue Stats
32W - 27L
1,314 Elo+
Party 2
Mulan
Mulan
Yin_SS505
Mulan
Level 42
God Stats
4W - 5L
1,611 SR
Queue Stats
209W - 173L
1,411 Elo+
Party 2
Team Averages
Level 38
1,627 SR
1,412 Elo+

VS

Team Averages
Level 48
1,588 SR
1,391 Elo+
Arachne
Arachne
Erick2540
Arachne
Level 28
God Stats
61W - 31L
1,568 SR
Queue Stats
188W - 168L
1,337 Elo+
Solo
Chaac
Chaac
NL Fred4716
Chaac
Level 29
God Stats
15W - 17L
1,514 SR
Queue Stats
62W - 74L
1,373 Elo+
Party 1
Hel
Hel
Shadeofblades97
Hel
Level 88
God Stats
3W - 5L
1,683 SR
Queue Stats
52W - 47L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adri78RF
Arachne
20
21 / 1 / 6
19,766
824
23,873
25,391
12,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ser213gio
Merlin
14
1 / 13 / 9
14,129
589
13,480
19,564
7,696
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Yin_SS505
Mulan
17
10 / 8 / 16
17,458
727
30,226
27,440
22,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Erick2540
Arachne
10
2 / 14 / 8
12,681
528
10,664
19,013
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 6 / 15
15,152
631
18,482
31,870
38,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
15 / 12 / 4
17,025
709
26,972
30,282
10,469
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
32
Kills
21
22
Deaths
32
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
Adri78RF
Arachne
21
1
6
24
L
Arachne
Erick2540
Arachne
2
14
8
0.43
L
4
6
15
1.92
W
Merlin
Ser213gio
Merlin
1
13
9
0.42
L
15
12
4
1.42
W
Mulan
Yin_SS505
Mulan
10
8
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,579
Damage
56,118
72,395
Taken
81,165
42,402
Mitigated
54,068
18,105
Healing
35,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Adri78RF
Arachne
23,873
15,819
0
10,432
25,391
12,629
2,032
7,766
17,625
0
116,938
L
Arachne
Erick2540
Arachne
10,664
7,872
246
3,319
19,013
5,395
71
1,611
17,402
0
26,482
L
18,482
5,491
0
10,064
31,870
38,204
460
5,911
25,959
0
51,104
W
Merlin
Ser213gio
Merlin
13,480
1,647
0
505
19,564
7,696
156
10,324
9,240
53,700
0
L
26,972
1,462
9,852
12,340
30,282
10,469
719
5,970
24,312
86,537
0
W
Mulan
Yin_SS505
Mulan
30,226
4,419
0
7,168
27,440
22,077
512
8,936
18,504
0
92,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,353
Gold Earned
44,858
327
Minions Killed
225
0
Camps Cleared
0
1,325,575
Distance Traveled
1,058,462
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,766
824
147
6
0
539,835
0
L
Arachne
12,681
528
43
2
0
314,436
0
L
Chaac
15,152
631
55
2
0
373,124
3
W
Merlin
14,129
589
93
4
0
350,222
1
L
Hel
17,025
709
127
5
0
370,902
1
W
Mulan
17,458
727
87
4
0
435,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role