Player Matchup

Baron Samedi
Baron Samedi
JmoneygtzR1
Baron Samedi
Level 42
God Stats
24W - 18L
1,391 SR
Queue Stats
358W - 371L
1,318 Elo+
Party 2
Set
Set
Joey_Wheeler7
Set
Level 65
God Stats
12W - 9L
1,414 SR
Queue Stats
329W - 350L
1,479 Elo+
Party 2
King Arthur
King Arthur
Xx-BloodGunz-xX
King Arthur
Level 67
God Stats
42W - 29L
1,588 SR
Queue Stats
310W - 292L
1,562 Elo+
Party 2
Team Averages
Level 58
1,464 SR
1,453 Elo+

VS

Team Averages
Level 132
1,755 SR
1,585 Elo+
Bacchus
Bacchus
ImWickedlyVile_
Bacchus
Level 108
God Stats
0W - 1L
1,874 SR
Queue Stats
20W - 17L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
TheCaptnLongDong
Kukulkan
Level 129
God Stats
1W - 1L
1,800 SR
Queue Stats
6W - 7L
1,594 Elo+
Party 1
Neith
Neith
kickn-ass007
Neith
Level 160
God Stats
2W - 9L
1,591 SR
Queue Stats
9W - 12L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JmoneygtzR1
Baron Samedi
12
1 / 4 / 3
11,854
564
7,404
10,781
5,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 0
12,104
576
7,715
14,641
5,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Xx-BloodGunz-xX
King Arthur
15
5 / 2 / 2
13,554
645
12,278
17,136
12,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
13,227
630
4,839
11,614
13,568
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 4 / 3
12,537
597
15,387
11,900
4,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 4
12,997
619
12,261
8,941
3,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
8
Kills
8
8
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Baron Samedi
JmoneygtzR1
Baron Samedi
1
4
3
0.63
W
2
2
0
1
L
2
4
3
0.88
W
King Arthur
Xx-BloodGunz-xX
King Arthur
5
2
2
3
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,397
Damage
32,487
42,558
Taken
32,455
23,403
Mitigated
21,642
12,211
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,839
606
0
756
11,614
13,568
105
3,243
8,371
12,303
0
W
Baron Samedi
JmoneygtzR1
Baron Samedi
7,404
296
961
3,693
10,781
5,092
760
4,495
6,286
29,835
0
W
7,715
2,896
0
3,188
14,641
5,780
938
7,047
7,594
0
69,412
L
15,387
1,209
211
2,878
11,900
4,585
0
2,339
9,381
69,834
0
W
King Arthur
Xx-BloodGunz-xX
King Arthur
12,278
1,590
0
4,369
17,136
12,531
638
8,740
8,396
0
44,651
L
12,261
5,551
504
2,672
8,941
3,489
790
1,928
7,013
0
57,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
38,761
205
Minions Killed
225
0
Camps Cleared
0
1,117,730
Distance Traveled
898,264
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,227
630
14
1
0
237,116
3
W
Baron Samedi
11,854
564
46
2
0
330,976
0
W
Set
12,104
576
97
5
0
409,297
0
L
Kukulkan
12,537
597
119
6
0
312,965
0
W
King Arthur
13,554
645
62
3
0
377,457
0
L
Neith
12,997
619
92
4
0
348,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role