Player Matchup

Hercules
Hercules
Falconarch
Hercules
Level 89
God Stats
5W - 8L
1,545 SR
Queue Stats
259W - 221L
1,424 Elo+
Party 1
Janus
Janus
Hoseoki
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,386 Elo+
Party 1
Fenrir
Fenrir
Xnestorio80
Fenrir
Level 98
God Stats
5W - 7L
1,514 SR
Queue Stats
286W - 207L
1,473 Elo+
Party 1
Team Averages
Level 72
1,520 SR
1,428 Elo+

VS

Team Averages
Level 52
1,597 SR
1,372 Elo+
Thoth
Thoth
Alphonsew-
Thoth
Level 112
God Stats
1W - 3L
1,707 SR
Queue Stats
12W - 25L
1,367 Elo+
Party 2
Mercury
Mercury
Areswargod62
Mercury
Level 28
God Stats
1W - 1L
1,482 SR
Queue Stats
25W - 21L
1,369 Elo+
Solo
Terra
Terra
BlightedFlame
Terra
Level 16
God Stats
1W - 1L
1,603 SR
Queue Stats
10W - 14L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Falconarch
Hercules
11
2 / 2 / 7
8,216
747
5,953
9,403
4,070
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Hoseoki
Janus
11
5 / 4 / 4
8,584
780
5,978
4,719
1,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
12
7 / 1 / 7
9,544
868
10,019
10,020
3,723
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
5 / 5 / 1
8,593
781
8,126
8,780
2,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Areswargod62
Mercury
8
0 / 7 / 5
7,197
654
3,866
10,575
2,432
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 2
8,250
750
1,682
7,759
5,857
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
7
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
5
5
1
1.1
L
Mercury
Areswargod62
Mercury
0
7
5
0.36
L
2
2
2
1.5
W
Hercules
Falconarch
Hercules
2
2
7
2.75
W
Janus
Hoseoki
Janus
5
4
4
1.75
W
Fenrir
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,950
Damage
13,674
24,142
Taken
27,114
9,222
Mitigated
10,358
6,067
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
8,126
469
0
1,279
8,780
2,069
0
1,631
7,149
31,051
0
L
Mercury
Areswargod62
Mercury
3,866
1,314
320
1,277
10,575
2,432
0
1,246
9,329
0
17,318
L
1,682
579
917
2,511
7,759
5,857
0
3,145
4,614
8,523
0
W
Hercules
Falconarch
Hercules
5,953
1,676
0
1,542
9,403
4,070
147
2,969
6,434
0
14,630
W
Janus
Hoseoki
Janus
5,978
138
0
0
4,719
1,429
245
2,469
2,250
26,829
0
W
Fenrir
10,019
1,989
0
4,525
10,020
3,723
678
4,480
5,540
0
39,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,344
Gold Earned
24,040
136
Minions Killed
92
0
Camps Cleared
0
613,298
Distance Traveled
594,116
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,593
781
53
5
0
196,955
0
L
Mercury
7,197
654
23
2
0
208,756
1
L
Terra
8,250
750
16
1
0
188,405
2
W
Hercules
8,216
747
35
3
0
202,567
1
W
Janus
8,584
780
37
3
0
172,566
0
W
Fenrir
9,544
868
64
6
0
238,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role