Player Matchup

Kuzenbo
Kuzenbo
Bloody2Bones
Kuzenbo
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 175L
1,500 Elo+
Solo
Medusa
Medusa
DeltaCentauri
Medusa
Level 132
God Stats
0W - 1L
1,518 SR
Queue Stats
11W - 11L
1,749 Elo+
Solo
Tyr
Tyr
Dynamu5
Tyr
Level 113
God Stats
0W - 3L
1,293 SR
Queue Stats
103W - 93L
1,513 Elo+
Solo
Odin
Odin
SirWetLog
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,510 Elo+
Solo
Serqet
Serqet
awolmonkey
Serqet
Level 38
God Stats
1W - 2L
1,204 SR
Queue Stats
43W - 48L
1,458 Elo+
Solo
Team Averages
Level 107
1,403 SR
1,546 Elo+

VS

Team Averages
Level 92
1,445 SR
1,476 Elo+
Thor
Thor
Chase
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Kuumba
Sun Wukong
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
35W - 36L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Stefen
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,508 Elo+
Party 1
Zeus
Zeus
WolfCamm99
Zeus
Level 107
God Stats
4W - 0L
1,425 SR
Queue Stats
108W - 103L
1,526 Elo+
Solo
Hou Yi
Hou Yi
molley55
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bloody2Bones
Kuzenbo
16
0 / 8 / 10
9,314
582
9,820
18,666
17,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
11 / 5 / 6
12,314
770
17,934
15,800
7,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
18
5 / 9 / 7
11,131
696
10,848
21,493
19,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
14
1 / 4 / 9
8,765
548
6,152
12,365
7,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
awolmonkey
Serqet
17
6 / 8 / 6
10,575
661
8,405
14,715
7,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Chase
Thor
17
5 / 8 / 11
11,529
721
10,466
15,079
12,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Kuumba
Sun Wukong
20
10 / 3 / 12
13,395
837
15,515
15,921
13,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Stefen
Ah Puch
16
2 / 4 / 15
10,528
658
12,300
10,898
4,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 5 / 18
12,744
797
18,087
11,468
5,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
molley55
Hou Yi
19
7 / 3 / 11
12,259
766
13,890
12,671
5,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
23
Kills
33
34
Deaths
23
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bloody2Bones
Kuzenbo
0
8
10
0.63
W
Thor
Chase
Thor
5
8
11
1.31
L
11
5
6
2.8
L
Tyr
5
9
7
0.94
W
Sun Wukong
Kuumba
Sun Wukong
10
3
12
5.33
L
Odin
1
4
9
1.38
W
Ah Puch
Stefen
Ah Puch
2
4
15
2.38
W
9
5
18
3.6
L
Serqet
awolmonkey
Serqet
6
8
6
1.13
W
Hou Yi
molley55
Hou Yi
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,159
Damage
70,258
83,039
Taken
66,037
59,210
Mitigated
41,716
15,594
Healing
21,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bloody2Bones
Kuzenbo
9,820
1,632
13
64
18,666
17,048
0
5,471
13,195
15,290
0
W
Thor
Chase
Thor
10,466
2,033
1,665
1,789
15,079
12,314
1,022
1,351
13,577
0
15,642
L
17,934
8,210
1,245
4,373
15,800
7,640
598
5,552
10,248
0
39,375
L
Tyr
10,848
1,642
2,223
3,359
21,493
19,638
176
8,134
13,359
945
23,208
W
Sun Wukong
Kuumba
Sun Wukong
15,515
1,310
916
4,082
15,921
13,605
520
1,933
13,628
0
33,607
L
Odin
6,152
905
966
1,273
12,365
7,603
0
5,463
6,902
69
14,050
W
Ah Puch
Stefen
Ah Puch
12,300
2,491
793
2,166
10,898
4,272
597
2,011
8,503
24,652
0
W
18,087
1,548
1,836
2,185
11,468
5,618
1,639
2,373
8,531
48,570
0
L
Serqet
awolmonkey
Serqet
8,405
1,593
592
1,486
14,715
7,281
0
5,767
8,948
0
13,645
W
Hou Yi
molley55
Hou Yi
13,890
5,846
1,927
4,118
12,671
5,907
1,017
2,928
9,241
0
28,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,099
Gold Earned
60,455
139
Minions Killed
174
0
Camps Cleared
0
1,460,176
Distance Traveled
1,351,176
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,314
582
8
1
0
270,485
1
W
Thor
11,529
721
17
1
0
233,573
1
L
Medusa
12,314
770
65
4
0
295,686
1
L
Tyr
11,131
696
34
2
0
275,027
0
W
Sun Wukong
13,395
837
35
2
0
327,568
4
L
Odin
8,765
548
17
1
0
330,024
7
W
Ah Puch
10,528
658
21
1
0
243,839
0
W
Zeus
12,744
797
69
4
0
258,775
3
L
Serqet
10,575
661
15
1
0
288,954
1
W
Hou Yi
12,259
766
32
2
0
287,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role