Player Matchup

Jing Wei
Jing Wei
Diamond III
Arypatic
Jing Wei
Diamond III
Level 148
God Stats
5W - 11L
1,387 SR
Queue Stats
153W - 145L
2,047 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
MahonFalls
Amaterasu
Diamond IV
Level 87
God Stats
33W - 29L
1,660 SR
Queue Stats
688W - 678L
2,006 MMR
Solo
Mercury
Mercury
Diamond III
PrinceofAsia
Mercury
Diamond III
Level 145
God Stats
16W - 10L
1,648 SR
Queue Stats
339W - 332L
2,022 MMR
Solo
Yemoja
Yemoja
Diamond IV
Shinraj
Yemoja
Diamond IV
Level 150
God Stats
1W - 3L
1,325 SR
Queue Stats
165W - 157L
1,957 MMR
Solo
Eset
Eset
Diamond III
SаshaGrey
Eset
Diamond III
Level 69
God Stats
5W - 8L
1,221 SR
Queue Stats
53W - 53L
2,052 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,448 SR
2,017 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,598 SR
1,899 MMR
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond IV
SlowRush
Rama
Diamond IV
Level 152
God Stats
7W - 5L
1,732 SR
Queue Stats
230W - 210L
1,955 MMR
Solo
Odin
Odin
Platinum I
Torrent99
Odin
Platinum I
Level 147
God Stats
0W - 1L
1,535 SR
Queue Stats
171W - 155L
1,977 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
VVSR
Sun Wukong
Diamond V
Level 160
God Stats
10W - 8L
1,684 SR
Queue Stats
178W - 173L
1,960 MMR
Solo
Thanatos
Thanatos
Diamond III
YeeezusChrist
Thanatos
Diamond III
Level 68
God Stats
16W - 20L
1,540 SR
Queue Stats
161W - 177L
2,102 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arypatic
Jing Wei
20
2 / 3 / 7
15,692
581
12,491
17,305
7,702
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
MahonFalls
Amaterasu
20
4 / 2 / 6
14,869
551
21,128
38,817
57,239
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
PrinceofAsia
Mercury
20
8 / 2 / 6
17,597
652
16,930
21,499
9,510
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Shinraj
Yemoja
20
2 / 0 / 11
15,349
568
9,618
21,385
34,528
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 2 / 9
16,068
595
26,988
15,377
7,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
GebThe MorriganKumbhakarna

VS

Bans
PersephoneThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
0 / 2 / 1
12,044
446
23,677
10,411
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
20
2 / 5 / 1
13,243
490
16,727
24,000
10,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
19
0 / 3 / 2
12,269
454
13,860
25,556
35,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
VVSR
Sun Wukong
17
3 / 2 / 1
11,069
410
12,229
21,848
25,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
YeeezusChrist
Thanatos
19
4 / 10 / 2
12,731
472
10,068
21,141
9,298
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
22
Kills
9
9
Deaths
22
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Jing Wei
Arypatic
Jing Wei
2
3
7
1.83
W
Amaterasu
MahonFalls
Amaterasu
4
2
6
3.5
W
Mercury
PrinceofAsia
Mercury
8
2
6
5.5
W
Yemoja
Shinraj
Yemoja
2
0
11
7.5
L
Rama
2
5
1
0.5
W
6
2
9
5.25
L
Odin
0
3
2
0.33
L
Sun Wukong
VVSR
Sun Wukong
3
2
1
1.75
L
Thanatos
YeeezusChrist
Thanatos
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,155
Damage
76,561
114,383
Taken
102,956
116,675
Mitigated
84,701
61,065
Healing
37,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
23,677
225
0
1,535
10,411
3,945
0
4,410
6,001
130,901
0
W
Jing Wei
Arypatic
Jing Wei
12,491
10,307
0
4,997
17,305
7,702
8,645
2,432
14,873
0
128,541
W
Amaterasu
MahonFalls
Amaterasu
21,128
9,558
0
23,636
38,817
57,239
2,104
9,204
29,613
1,078
85,573
W
Mercury
PrinceofAsia
Mercury
16,930
9,958
0
8,936
21,499
9,510
2,137
3,957
17,542
0
172,026
W
Yemoja
Shinraj
Yemoja
9,618
2,770
9,319
7,756
21,385
34,528
1,118
5,399
15,986
40,733
0
L
Rama
16,727
13,155
0
8,530
24,000
10,293
1,115
5,568
18,432
0
114,256
W
26,988
2,315
2,813
3,608
15,377
7,696
865
4,876
10,501
133,114
0
L
Odin
13,860
5,637
0
7,633
25,556
35,198
0
7,321
18,235
501
90,452
L
Sun Wukong
VVSR
Sun Wukong
12,229
1,202
0
4,735
21,848
25,967
0
11,647
10,201
0
44,888
L
Thanatos
YeeezusChrist
Thanatos
10,068
2,581
0
14,971
21,141
9,298
0
8,668
12,473
0
81,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,575
Gold Earned
61,356
809
Minions Killed
802
0
Camps Cleared
0
2,800,859
Distance Traveled
2,645,018
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,044
446
246
9
0
590,027
8
W
Jing Wei
15,692
581
208
8
0
538,810
11
W
Amaterasu
14,869
551
126
5
0
555,221
5
W
Mercury
17,597
652
204
8
0
637,091
12
W
Yemoja
15,349
568
57
2
0
513,669
5
L
Rama
13,243
490
203
8
0
453,525
10
W
Eset
16,068
595
214
8
0
556,068
7
L
Odin
12,269
454
164
6
0
525,200
3
L
Sun Wukong
11,069
410
62
2
0
536,690
6
L
Thanatos
12,731
472
127
5
0
539,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role