Player Matchup

Nemesis
Nemesis
Dutchwhitey
Nemesis
Level 38
God Stats
10W - 10L
1,540 SR
Queue Stats
140W - 138L
1,545 Elo+
Solo
Mulan
Mulan
MFKyleB
Mulan
Level 41
God Stats
8W - 4L
1,779 SR
Queue Stats
97W - 63L
1,720 Elo+
Party 1
Bacchus
Bacchus
S1ickBot
Bacchus
Level 124
God Stats
1W - 2L
1,243 SR
Queue Stats
23W - 21L
1,618 Elo+
Party 1
Discordia
Discordia
TEWSMAN
Discordia
Level 13
God Stats
8W - 10L
1,470 SR
Queue Stats
21W - 21L
1,523 Elo+
Party 1
Pele
Pele
electricnuke
Pele
Level 36
God Stats
7W - 5L
1,582 SR
Queue Stats
108W - 88L
1,604 Elo+
Solo
Team Averages
Level 50
1,523 SR
1,602 Elo+

VS

Team Averages
Level 76
1,507 SR
1,605 Elo+
Bacchus
Bacchus
DarwinPgl
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,645 Elo+
Party 2
Ra
Ra
Eyescreamdeth
Ra
Level 38
God Stats
9W - 11L
1,454 SR
Queue Stats
477W - 461L
1,486 Elo+
Solo
Mercury
Mercury
Geonny
Mercury
Level 160
God Stats
6W - 16L
1,534 SR
Queue Stats
259W - 282L
1,597 Elo+
Party 2
Heimdallr
Heimdallr
jairopro94
Heimdallr
Level 100
God Stats
1W - 2L
1,237 SR
Queue Stats
56W - 65L
1,489 Elo+
Party 2
Camazotz
Camazotz
xDivinityz
Camazotz
Level 40
God Stats
12W - 6L
1,811 SR
Queue Stats
176W - 78L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dutchwhitey
Nemesis
20
5 / 9 / 23
15,081
1,005
22,288
26,220
16,115
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
MFKyleB
Mulan
20
8 / 5 / 21
15,435
1,029
15,888
26,597
24,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bacchus
S1ickBot
Bacchus
20
5 / 6 / 26
15,574
1,038
20,758
24,113
48,485
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
TEWSMAN
Discordia
20
2 / 10 / 23
14,254
950
29,443
19,399
8,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
22 / 11 / 10
19,996
1,333
41,898
34,479
12,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarwinPgl
Bacchus
20
4 / 1 / 23
15,638
1,043
16,749
26,324
40,031
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 8 / 11
15,441
1,029
24,488
21,384
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Geonny
Mercury
20
10 / 14 / 14
16,121
1,075
33,750
31,246
13,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
jairopro94
Heimdallr
20
1 / 9 / 24
14,551
970
13,369
20,977
8,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
xDivinityz
Camazotz
20
19 / 10 / 17
19,877
1,325
36,802
36,029
27,932
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
130
42
Kills
41
41
Deaths
42
103
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DarwinPgl
Bacchus
4
1
23
15.5
L
Nemesis
Dutchwhitey
Nemesis
5
9
23
1.83
W
7
8
11
1.56
W
Mercury
Geonny
Mercury
10
14
14
1.21
L
Mulan
MFKyleB
Mulan
8
5
21
3.7
L
Bacchus
S1ickBot
Bacchus
5
6
26
3
L
Discordia
TEWSMAN
Discordia
2
10
23
1.35
L
22
11
10
2.45
W
Heimdallr
jairopro94
Heimdallr
1
9
24
1.44
W
Camazotz
xDivinityz
Camazotz
19
10
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,275
Damage
125,158
130,808
Taken
135,960
110,914
Mitigated
98,589
18,411
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DarwinPgl
Bacchus
16,749
1,975
969
690
26,324
40,031
0
12,997
13,327
25,025
695
L
Nemesis
Dutchwhitey
Nemesis
22,288
9,661
0
4,675
26,220
16,115
0
5,662
20,558
702
39,278
W
24,488
2,769
6,180
2,129
21,384
7,782
0
10,414
10,970
68,126
0
W
Mercury
Geonny
Mercury
33,750
18,679
0
1,302
31,246
13,975
0
9,573
21,673
0
66,170
L
Mulan
MFKyleB
Mulan
15,888
3,436
832
3,349
26,597
24,825
0
7,625
18,972
0
29,657
L
Bacchus
S1ickBot
Bacchus
20,758
2,933
0
2,282
24,113
48,485
0
8,500
15,613
27,597
0
L
Discordia
TEWSMAN
Discordia
29,443
100
0
477
19,399
8,646
0
5,657
13,742
54,022
0
L
41,898
12,208
0
6,796
34,479
12,843
0
13,201
21,278
0
88,706
W
Heimdallr
jairopro94
Heimdallr
13,369
5,815
0
520
20,977
8,869
0
7,510
13,467
0
45,351
W
Camazotz
xDivinityz
Camazotz
36,802
14,750
0
13,502
36,029
27,932
0
10,329
25,700
0
49,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,340
Gold Earned
81,628
242
Minions Killed
280
6
Camps Cleared
16
1,634,184
Distance Traveled
1,528,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,638
1,043
18
1
0
327,004
0
L
Nemesis
15,081
1,005
38
3
2
350,321
0
W
Ra
15,441
1,029
102
7
2
286,713
0
W
Mercury
16,121
1,075
71
5
6
336,995
0
L
Mulan
15,435
1,029
22
1
0
338,900
0
L
Bacchus
15,574
1,038
18
1
2
325,399
0
L
Discordia
14,254
950
62
4
0
297,440
0
L
Pele
19,996
1,333
102
7
2
322,124
0
W
Heimdallr
14,551
970
63
4
0
256,457
0
W
Camazotz
19,877
1,325
26
2
8
321,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role