Player Matchup

Fenrir
Fenrir
LORDBROWN96
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,443 Elo+
Solo
Hel
Hel
PaoloRizzo98
Hel
Level 97
God Stats
6W - 8L
1,500 SR
Queue Stats
176W - 191L
1,381 Elo+
Party 1
Izanami
Izanami
salchis-vlc1
Izanami
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 33L
1,631 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,485 Elo+

VS

Team Averages
Level 129
1,550 SR
1,474 Elo+
Chaac
Chaac
Nicholai_Nesbeth
Chaac
Level 107
God Stats
25W - 24L
1,578 SR
Queue Stats
104W - 102L
1,484 Elo+
Party 2
Ares
Ares
cloudp18
Ares
Level 133
God Stats
7W - 6L
1,851 SR
Queue Stats
336W - 375L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
marman2422
Ah Puch
Level 147
God Stats
6W - 9L
1,220 SR
Queue Stats
375W - 425L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 4
10,443
580
6,257
17,742
6,895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 6 / 5
11,173
621
7,613
17,684
6,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
salchis-vlc1
Izanami
14
8 / 7 / 2
12,393
689
13,597
20,461
7,142
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 12
12,298
683
14,340
19,038
14,881
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
13
4 / 5 / 10
12,119
673
8,540
12,151
10,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ah Puch
marman2422
Ah Puch
15
10 / 3 / 7
13,627
757
20,166
10,831
2,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
11
Kills
18
19
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
4
0.5
W
4
3
12
3.33
L
2
6
5
0.75
W
Ares
4
5
10
1.8
W
Ah Puch
marman2422
Ah Puch
10
3
7
4.5
L
Izanami
salchis-vlc1
Izanami
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,467
Damage
43,046
55,887
Taken
42,020
20,560
Mitigated
28,166
18,124
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,257
1,137
0
3,600
17,742
6,895
350
10,676
7,066
0
30,601
W
14,340
2,620
0
6,335
19,038
14,881
338
3,601
15,437
0
50,221
L
7,613
699
4,627
8,148
17,684
6,523
775
8,435
9,249
38,940
0
W
Ares
8,540
146
0
1,368
12,151
10,893
1,155
2,612
9,539
17,878
0
W
Ah Puch
marman2422
Ah Puch
20,166
307
0
4,332
10,831
2,392
1,854
1,436
9,395
60,131
0
L
Izanami
salchis-vlc1
Izanami
13,597
10,828
0
1,749
20,461
7,142
841
10,074
10,387
0
51,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
38,044
186
Minions Killed
172
0
Camps Cleared
0
906,266
Distance Traveled
913,742
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,443
580
39
2
0
330,972
4
W
Chaac
12,298
683
61
3
0
324,618
2
L
Hel
11,173
621
50
3
0
293,704
0
W
Ares
12,119
673
28
2
0
277,290
2
W
Ah Puch
13,627
757
83
5
0
311,834
3
L
Izanami
12,393
689
97
5
0
281,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role