Player Matchup

Bakasura
Bakasura
Platinum II
Athyol
Bakasura
Platinum II
Level 143
God Stats
10W - 5L
1,970 SR
Queue Stats
199W - 179L
1,845 MMR
Solo
Chang'e
Chang'e
Platinum I
Kingsley375
Chang'e
Platinum I
Level 149
God Stats
28W - 36L
1,665 SR
Queue Stats
591W - 598L
1,863 MMR
Party 1
Jormungandr
Jormungandr
Platinum I
One_Punch_I
Jormungandr
Platinum I
Level 157
God Stats
50W - 44L
1,622 SR
Queue Stats
350W - 324L
1,854 MMR
Solo
Cernunnos
Cernunnos
Platinum III
TheDarkSoul505
Cernunnos
Platinum III
Level 126
God Stats
1W - 0L
1,533 SR
Queue Stats
99W - 89L
1,844 MMR
Solo
Xing Tian
Xing Tian
Diamond V
jawsh90
Xing Tian
Diamond V
Level 155
God Stats
33W - 16L
1,898 SR
Queue Stats
444W - 443L
1,888 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,738 SR
1,859 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,761 SR
1,859 MMR
Vulcan
Vulcan
Platinum I
I Final Night I
Vulcan
Platinum I
Level 124
God Stats
1W - 1L
1,760 SR
Queue Stats
177W - 157L
1,870 MMR
Solo
Hel
Hel
Platinum I
ITz Rico bandz
Hel
Platinum I
Level 114
God Stats
10W - 4L
1,774 SR
Queue Stats
909W - 889L
1,851 MMR
Solo
Chaac
Chaac
Platinum II
JellyJam0
Chaac
Platinum II
Level 40
God Stats
1W - 3L
1,866 SR
Queue Stats
123W - 117L
1,865 MMR
Solo
Artemis
Artemis
Gold V
RightBehindYou3
Artemis
Gold V
Level 126
God Stats
4W - 3L
1,645 SR
Queue Stats
48W - 43L
1,837 MMR
Solo
Da Ji
Da Ji
Platinum I
Snagglebean
Da Ji
Platinum I
Level 142
God Stats
29W - 16L
1,762 SR
Queue Stats
150W - 122L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Athyol
Bakasura
20
10 / 2 / 6
17,426
697
15,341
20,271
10,639
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Kingsley375
Chang'e
20
5 / 3 / 9
14,097
564
19,541
19,896
7,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
One_Punch_I
Jormungandr
20
3 / 2 / 4
14,691
588
13,266
21,006
28,295
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
TheDarkSoul505
Cernunnos
20
5 / 2 / 4
15,307
612
10,435
15,652
6,567
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
jawsh90
Xing Tian
19
3 / 2 / 10
14,097
564
12,148
31,027
21,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
HeimdallrBastetYemojaKukulkanOdin

VS

Bans
ThorHun BatzIzanamiXbalanqueJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 3
11,571
463
11,997
12,766
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
1 / 4 / 6
12,544
502
16,660
20,834
16,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
JellyJam0
Chaac
16
0 / 6 / 4
11,078
443
9,882
23,881
23,260
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 7 / 0
13,087
523
13,881
15,740
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 4 / 5
12,104
484
12,519
17,595
6,000
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
26
Kills
11
11
Deaths
26
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Athyol
Bakasura
10
2
6
6.5
L
2
5
3
0.7
L
1
4
6
1
L
Chaac
JellyJam0
Chaac
0
6
4
0.33
W
Chang'e
Kingsley375
Chang'e
5
3
9
3.17
W
Jormungandr
One_Punch_I
Jormungandr
3
2
4
2.5
L
5
7
0
0.71
L
3
4
5
1.38
W
Cernunnos
TheDarkSoul505
Cernunnos
5
2
4
3.5
W
Xing Tian
jawsh90
Xing Tian
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,731
Damage
64,939
107,852
Taken
90,816
74,385
Mitigated
56,306
52,386
Healing
29,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Athyol
Bakasura
15,341
10,823
0
12,305
20,271
10,639
873
2,305
17,966
0
135,701
L
11,997
5,190
0
970
12,766
4,910
166
8,135
4,421
93,208
0
L
16,660
1,120
3,058
11,060
20,834
16,866
582
12,910
7,844
103,930
0
L
Chaac
JellyJam0
Chaac
9,882
2,441
0
8,363
23,881
23,260
0
10,799
12,425
0
59,747
W
Chang'e
Kingsley375
Chang'e
19,541
1,472
4,412
12,266
19,896
7,303
782
6,454
13,442
93,951
0
W
Jormungandr
One_Punch_I
Jormungandr
13,266
2,960
0
5,346
21,006
28,295
1,541
11,784
9,222
101,336
0
L
13,881
6,105
0
3,101
15,740
5,270
887
6,102
9,123
0
85,216
L
12,519
2,925
0
3,003
17,595
6,000
0
9,603
7,502
0
78,728
W
Cernunnos
TheDarkSoul505
Cernunnos
10,435
5,362
0
8,823
15,652
6,567
7,001
2,217
13,435
0
140,984
W
Xing Tian
jawsh90
Xing Tian
12,148
1,116
0
9,234
31,027
21,581
248
8,255
22,772
37,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,618
Gold Earned
60,384
783
Minions Killed
703
0
Camps Cleared
0
2,502,970
Distance Traveled
2,192,990
39
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,426
697
223
9
0
613,452
12
L
Vulcan
11,571
463
164
7
0
433,287
6
L
Hel
12,544
502
187
7
0
464,543
3
L
Chaac
11,078
443
75
3
0
447,064
4
W
Chang'e
14,097
564
137
5
0
471,450
4
W
Jormungandr
14,691
588
171
7
0
444,923
2
L
Artemis
13,087
523
156
6
0
371,366
2
L
Da Ji
12,104
484
121
5
0
476,730
2
W
Cernunnos
15,307
612
209
8
0
437,566
1
W
Xing Tian
14,097
564
43
2
0
535,579
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role