Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,510 Elo+
Party 1
Hercules
Hercules
Hercking
Hercules
Level 25
God Stats
2W - 2L
1,741 SR
Queue Stats
9W - 8L
1,714 Elo+
Party 1
He Bo
He Bo
Joostenn
He Bo
Level 27
God Stats
20W - 17L
1,561 SR
Queue Stats
159W - 147L
1,487 Elo+
Solo
Team Averages
Level 33
1,601 SR
1,570 Elo+

VS

Team Averages
Level 17
1,572 SR
1,524 Elo+
Aphrodite
Aphrodite
Amarisu
Aphrodite
Level 27
God Stats
5W - 3L
1,518 SR
Queue Stats
16W - 19L
1,573 Elo+
Solo
Osiris
Osiris
Lackofcoffee
Osiris
Level 16
God Stats
2W - 1L
1,698 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2
Anhur
Anhur
MrDunkDank
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 7 / 13
14,099
641
13,400
22,760
26,575
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Hercking
Hercules
18
14 / 3 / 16
16,568
753
25,974
33,466
39,022
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
Joostenn
He Bo
16
11 / 9 / 7
15,912
723
22,684
20,030
6,034
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amarisu
Aphrodite
13
4 / 10 / 9
14,222
646
17,322
23,235
13,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
16
7 / 11 / 10
15,910
723
26,153
27,836
35,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
16
8 / 9 / 7
15,676
713
22,245
21,986
7,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
30
Kills
19
19
Deaths
30
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
7
13
1.64
W
Aphrodite
Amarisu
Aphrodite
4
10
9
0.85
L
Hercules
Hercking
Hercules
14
3
16
7.33
L
He Bo
Joostenn
He Bo
11
9
7
1.61
W
Osiris
7
11
10
1.09
W
Anhur
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,058
Damage
65,720
76,256
Taken
73,057
71,631
Mitigated
56,915
26,645
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,400
2,748
463
5,521
22,760
26,575
0
4,041
18,719
467
33,035
W
Aphrodite
Amarisu
Aphrodite
17,322
2,891
9,793
9,840
23,235
13,825
78
8,112
15,123
44,717
0
L
Hercules
Hercking
Hercules
25,974
9,601
739
14,637
33,466
39,022
523
9,491
23,975
712
48,870
L
He Bo
Joostenn
He Bo
22,684
702
1,156
4,129
20,030
6,034
204
3,828
16,202
86,783
0
W
Osiris
26,153
11,737
0
2,780
27,836
35,401
1,303
9,511
18,325
0
62,282
W
Anhur
22,245
13,834
0
1,028
21,986
7,689
486
5,948
16,038
0
75,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,579
Gold Earned
45,808
205
Minions Killed
217
0
Camps Cleared
0
1,169,915
Distance Traveled
1,130,561
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,099
641
35
2
0
355,845
1
W
Aphrodite
14,222
646
60
3
0
343,448
7
L
Hercules
16,568
753
44
2
0
444,909
6
L
He Bo
15,912
723
126
6
0
369,161
3
W
Osiris
15,910
723
62
3
0
418,006
5
W
Anhur
15,676
713
95
4
0
369,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role