Player Matchup

Heimdallr
Heimdallr
Deesou
Heimdallr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,528 Elo+
Party 1
Merlin
Merlin
Smisou91
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
Uforikal
Sun Wukong
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 54L
1,502 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,524 Elo+

VS

Team Averages
Level 94
1,480 SR
1,473 Elo+
Persephone
Persephone
Father Quazaar
Persephone
Level 89
God Stats
2W - 1L
1,258 SR
Queue Stats
77W - 69L
1,422 Elo+
Party 2
Nemesis
Nemesis
Senor DeadSh0T
Nemesis
Level 65
God Stats
12W - 14L
1,565 SR
Queue Stats
96W - 80L
1,502 Elo+
Party 2
Ganesha
Ganesha
SuperWeasely
Ganesha
Level 127
God Stats
3W - 0L
1,616 SR
Queue Stats
70W - 56L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deesou
Heimdallr
16
6 / 8 / 3
16,158
621
21,627
20,110
7,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Smisou91
Merlin
16
8 / 6 / 6
16,719
643
18,799
15,437
5,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Uforikal
Sun Wukong
15
1 / 7 / 11
14,847
571
13,408
25,022
26,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Father Quazaar
Persephone
18
5 / 2 / 11
17,210
662
23,426
19,616
6,779
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
15 / 7 / 4
18,725
720
18,622
24,569
11,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
SuperWeasely
Ganesha
16
1 / 6 / 16
15,385
592
10,959
28,556
44,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
15
Kills
21
21
Deaths
15
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Deesou
Heimdallr
6
8
3
0.94
W
Persephone
Father Quazaar
Persephone
5
2
11
5.25
W
15
7
4
2.43
L
Merlin
Smisou91
Merlin
8
6
6
1.83
W
Ganesha
SuperWeasely
Ganesha
1
6
16
1.5
L
Sun Wukong
Uforikal
Sun Wukong
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,834
Damage
53,007
60,569
Taken
72,741
39,269
Mitigated
62,348
6,551
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Deesou
Heimdallr
21,627
8,328
0
1,350
20,110
7,315
0
11,477
8,633
0
73,018
W
Persephone
Father Quazaar
Persephone
23,426
2,980
0
10,439
19,616
6,779
1,969
7,511
12,105
107,425
0
W
18,622
8,305
1,110
9,550
24,569
11,141
1,183
5,083
19,473
0
82,878
L
Merlin
Smisou91
Merlin
18,799
496
0
500
15,437
5,835
380
6,782
8,655
70,152
0
W
Ganesha
SuperWeasely
Ganesha
10,959
964
0
3,300
28,556
44,428
125
6,256
22,300
40,692
0
L
Sun Wukong
Uforikal
Sun Wukong
13,408
1,996
0
4,701
25,022
26,119
0
16,155
8,867
0
47,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
51,320
279
Minions Killed
312
0
Camps Cleared
0
1,265,691
Distance Traveled
1,515,735
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,158
621
107
4
0
400,489
1
W
Persephone
17,210
662
198
8
0
443,671
2
W
Nemesis
18,725
720
103
4
0
543,423
0
L
Merlin
16,719
643
110
4
0
413,739
5
W
Ganesha
15,385
592
11
0
0
528,641
1
L
Sun Wukong
14,847
571
62
2
0
451,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role