Player Matchup

Hercules
Hercules
EzzeRobert
Hercules
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 111L
1,532 Elo+
Solo
Merlin
Merlin
Josedox95
Merlin
Level 106
God Stats
3W - 2L
1,741 SR
Queue Stats
518W - 464L
1,526 Elo+
Solo
Chaac
Chaac
Murkierman
Chaac
Level 146
God Stats
8W - 14L
1,220 SR
Queue Stats
360W - 364L
1,501 Elo+
Solo
Fenrir
Fenrir
TheLeftHand777
Fenrir
Level 107
God Stats
2W - 4L
1,552 SR
Queue Stats
122W - 116L
1,472 Elo+
Solo
Olorun
Olorun
U_Gone03
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,536 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,513 Elo+

VS

Team Averages
Level 95
1,384 SR
1,500 Elo+
Ymir
Ymir
HightoLowYT
Ymir
Level 51
God Stats
2W - 1L
1,305 SR
Queue Stats
47W - 47L
1,457 Elo+
Solo
Aphrodite
Aphrodite
MoronicTryHard
Aphrodite
Level 109
God Stats
16W - 18L
1,646 SR
Queue Stats
662W - 624L
1,533 Elo+
Party 1
Ullr
Ullr
RAiO Sign
Ullr
Level 146
God Stats
4W - 6L
1,166 SR
Queue Stats
520W - 491L
1,527 Elo+
Solo
Bastet
Bastet
TCC-Fire
Bastet
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 265L
1,476 Elo+
Party 1
Bellona
Bellona
protato06
Bellona
Level 89
God Stats
1W - 2L
1,306 SR
Queue Stats
329W - 268L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EzzeRobert
Hercules
16
3 / 6 / 7
10,495
420
11,942
24,320
21,761
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Josedox95
Merlin
19
6 / 7 / 1
12,559
502
17,393
17,830
6,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
19
1 / 10 / 4
12,038
482
17,533
28,625
20,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 10 / 4
11,730
469
8,473
21,109
7,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
U_Gone03
Olorun
13
1 / 6 / 0
8,913
357
6,580
10,907
2,983
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 12
15,179
607
18,143
19,878
15,861
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
MoronicTryHard
Aphrodite
20
8 / 2 / 13
15,384
615
17,941
21,336
10,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
20
6 / 5 / 5
13,516
541
12,065
19,134
8,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
TCC-Fire
Bastet
19
7 / 5 / 12
14,316
573
13,431
16,789
6,755
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
protato06
Bellona
20
10 / 1 / 6
15,340
614
19,518
23,136
31,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
15
Kills
39
39
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
EzzeRobert
Hercules
3
6
7
1.08
W
8
2
12
7
L
Merlin
Josedox95
Merlin
6
7
1
0.93
W
Aphrodite
MoronicTryHard
Aphrodite
8
2
13
7.25
L
Chaac
1
10
4
0.3
W
Ullr
6
5
5
1.7
W
Bastet
TCC-Fire
Bastet
7
5
12
2.6
L
4
10
4
0.6
L
Olorun
U_Gone03
Olorun
1
6
0
0.17
W
Bellona
protato06
Bellona
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,921
Damage
81,098
102,791
Taken
100,273
59,778
Mitigated
72,806
29,898
Healing
50,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
EzzeRobert
Hercules
11,942
3,567
0
7,601
24,320
21,761
132
10,930
13,390
0
38,344
W
18,143
3,369
619
4,405
19,878
15,861
1,801
8,814
11,064
60,654
0
L
Merlin
Josedox95
Merlin
17,393
491
0
3,742
17,830
6,360
81
9,447
8,383
103,160
0
W
Aphrodite
MoronicTryHard
Aphrodite
17,941
1,957
10,485
14,521
21,336
10,563
1,770
8,686
12,650
109,233
0
L
Chaac
17,533
4,322
0
9,946
28,625
20,782
763
6,175
22,450
0
81,151
W
Ullr
12,065
7,093
0
6,782
19,134
8,037
1,885
1,494
17,640
0
105,292
W
Bastet
TCC-Fire
Bastet
13,431
4,836
0
4,230
16,789
6,755
404
4,450
12,339
0
82,010
L
8,473
2,775
0
4,236
21,109
7,892
736
4,483
16,626
0
59,193
L
Olorun
U_Gone03
Olorun
6,580
3,633
1,580
2,793
10,907
2,983
1,050
5,436
5,471
47,413
0
W
Bellona
protato06
Bellona
19,518
8,726
0
9,481
23,136
31,590
3,646
1,503
21,633
399
103,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,735
Gold Earned
73,735
526
Minions Killed
651
0
Camps Cleared
0
1,945,642
Distance Traveled
2,241,787
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,495
420
47
2
0
436,266
6
W
Ymir
15,179
607
77
3
0
433,522
2
L
Merlin
12,559
502
171
7
0
375,154
4
W
Aphrodite
15,384
615
161
6
0
467,726
5
L
Chaac
12,038
482
137
5
0
418,952
0
W
Ullr
13,516
541
141
6
0
437,594
6
W
Bastet
14,316
573
113
5
0
461,508
1
L
Fenrir
11,730
469
86
3
0
422,552
5
L
Olorun
8,913
357
85
3
0
292,718
4
W
Bellona
15,340
614
159
6
0
441,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role