Player Matchup

Jing Wei
Jing Wei
AVikingWarrior
Jing Wei
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,563 Elo+
Party 1
Zeus
Zeus
HOLYMAN83198
Zeus
Level 67
God Stats
15W - 9L
1,500 SR
Queue Stats
137W - 114L
1,604 Elo+
Party 1
Ares
Ares
RINO BEAST 5000
Ares
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 95L
1,489 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,552 Elo+

VS

Team Averages
Level 82
1,501 SR
1,576 Elo+
Cerberus
Cerberus
CordialSnow216
Cerberus
Level 59
God Stats
2W - 1L
1,471 SR
Queue Stats
153W - 131L
1,518 Elo+
Party 2
Artemis
Artemis
DARKSOUL KILL3R
Artemis
Level 160
God Stats
5W - 1L
1,533 SR
Queue Stats
185W - 176L
1,580 Elo+
Party 2
Zeus
Zeus
EIFoxy
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 5 / 3
10,191
599
5,960
11,016
4,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 3
10,353
609
10,744
8,957
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 4
10,218
601
6,775
15,595
11,540
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 6 / 7
11,061
651
7,882
15,188
14,816
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 1 / 3
10,787
635
12,550
9,777
3,603
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
EIFoxy
Zeus
13
6 / 0 / 4
11,893
700
8,722
9,584
3,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
12
12
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
5
3
0.7
W
Cerberus
2
6
7
0.92
W
4
1
3
5.5
W
Zeus
EIFoxy
Zeus
6
0
4
8
L
3
3
3
1.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
29,154
35,568
Taken
34,549
18,417
Mitigated
22,057
4,283
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,960
4,485
0
847
11,016
4,142
0
6,478
4,538
0
32,266
W
Cerberus
7,882
316
0
3,096
15,188
14,816
286
8,176
7,012
40,603
1,356
W
12,550
5,198
0
3,136
9,777
3,603
875
5,261
4,516
0
42,064
W
Zeus
EIFoxy
Zeus
8,722
310
49
4,402
9,584
3,638
755
5,046
4,538
52,069
0
L
10,744
570
0
375
8,957
2,735
0
4,507
4,450
34,345
0
L
6,775
287
710
2,351
15,595
11,540
0
4,924
10,671
17,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,762
Gold Earned
33,741
144
Minions Killed
240
0
Camps Cleared
0
852,794
Distance Traveled
941,645
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,191
599
67
4
0
304,768
8
W
Cerberus
11,061
651
104
6
0
288,626
2
W
Artemis
10,787
635
50
3
0
326,689
2
W
Zeus
11,893
700
86
5
0
326,330
5
L
Zeus
10,353
609
66
4
0
278,816
4
L
Ares
10,218
601
11
1
0
269,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role