Player Matchup

Hades
Hades
FrothyGeoDuck21
Hades
Level 67
God Stats
10W - 5L
1,931 SR
Queue Stats
79W - 75L
1,323 Elo+
Party 1
Medusa
Medusa
bacon is taken
Medusa
Level 17
God Stats
10W - 10L
1,587 SR
Queue Stats
45W - 43L
1,334 Elo+
Party 1
Fenrir
Fenrir
thutomasezio343
Fenrir
Level 26
God Stats
4W - 3L
1,255 SR
Queue Stats
26W - 43L
1,174 Elo+
Solo
Team Averages
Level 37
1,591 SR
1,277 Elo+

VS

Team Averages
Level 23
1,440 SR
1,469 Elo+
Scylla
Scylla
BluLeLolicon
Scylla
Level 25
God Stats
4W - 15L
1,219 SR
Queue Stats
67W - 71L
1,314 Elo+
Solo
Jing Wei
Jing Wei
esprit belette
Jing Wei
Level 29
God Stats
11W - 9L
1,515 SR
Queue Stats
145W - 125L
1,401 Elo+
Party 2
Achilles
Achilles
warr10rZman70
Achilles
Level 15
God Stats
27W - 42L
1,585 SR
Queue Stats
282W - 270L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 6
9,736
649
12,250
16,085
10,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 3 / 4
10,203
680
10,737
11,064
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 5
8,221
548
2,254
6,987
2,254
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
1 / 7 / 4
8,683
579
6,398
9,163
2,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
11
2 / 4 / 9
9,897
660
10,100
12,137
3,793
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
warr10rZman70
Achilles
13
9 / 3 / 3
11,231
749
9,739
16,583
20,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
13
Kills
12
12
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
7
4
0.43
L
5
5
6
1.6
L
7
3
4
3
W
Jing Wei
2
4
9
1.63
L
1
4
5
0.88
W
Achilles
warr10rZman70
Achilles
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,241
Damage
26,237
34,136
Taken
37,883
15,883
Mitigated
27,283
5,084
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,398
332
0
1,000
9,163
2,838
698
3,567
5,596
28,239
0
L
12,250
1,363
480
2,392
16,085
10,127
238
2,989
13,096
32,928
0
L
10,737
4,041
612
807
11,064
3,502
151
1,934
9,130
0
29,591
W
Jing Wei
10,100
8,688
342
4,371
12,137
3,793
1,898
4,927
7,210
0
35,436
L
2,254
425
0
793
6,987
2,254
0
1,475
5,512
0
7,065
W
Achilles
warr10rZman70
Achilles
9,739
2,847
0
3,818
16,583
20,652
165
3,804
12,183
0
30,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
29,811
93
Minions Killed
137
0
Camps Cleared
0
661,734
Distance Traveled
754,678
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,683
579
31
2
0
238,263
0
L
Hades
9,736
649
47
3
0
247,830
0
L
Medusa
10,203
680
35
2
0
269,765
0
W
Jing Wei
9,897
660
69
5
0
257,883
0
L
Fenrir
8,221
548
11
1
0
144,139
0
W
Achilles
11,231
749
37
2
0
258,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role