Player Matchup

Ymir
Ymir
LouisFrost
Ymir
Level 89
God Stats
2W - 4L
1,395 SR
Queue Stats
164W - 124L
1,576 Elo+
Party 1
Neith
Neith
Olmas_RGFR
Neith
Level 22
God Stats
53W - 25L
1,709 SR
Queue Stats
87W - 41L
1,590 Elo+
Party 1
Medusa
Medusa
YascoTemS94320
Medusa
Level 55
God Stats
7W - 7L
1,567 SR
Queue Stats
162W - 123L
1,563 Elo+
Party 1
Team Averages
Level 55
1,557 SR
1,576 Elo+

VS

Team Averages
Level 53
1,647 SR
1,466 Elo+
Nu Wa
Nu Wa
DarkOuthunder
Nu Wa
Level 29
God Stats
2W - 3L
1,555 SR
Queue Stats
39W - 32L
1,584 Elo+
Party 2
Ymir
Ymir
IGI-RANDY
Ymir
Level 109
God Stats
0W - 1L
1,687 SR
Queue Stats
13W - 12L
1,653 Elo+
Party 2
Fenrir
Fenrir
josephknu
Fenrir
Level 20
God Stats
0W - 2L
1,698 SR
Queue Stats
0W - 6L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 5
9,880
823
7,724
11,980
7,583
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
2 / 3 / 5
7,778
648
3,769
4,762
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 2 / 4
8,854
738
10,295
6,051
2,229
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
7,942
662
6,978
8,400
2,079
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
8
0 / 7 / 2
7,280
607
4,417
9,870
4,287
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
josephknu
Fenrir
9
3 / 5 / 0
7,616
635
3,334
8,441
2,820
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ymir
0
7
2
0.14
W
9
0
5
11.5
W
Neith
2
3
5
1.5
W
5
2
4
3.5
L
Fenrir
josephknu
Fenrir
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,788
Damage
14,729
22,793
Taken
26,711
11,364
Mitigated
9,186
508
Healing
1,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,978
1,755
0
762
8,400
2,079
0
1,782
6,618
28,166
0
L
Ymir
4,417
923
0
110
9,870
4,287
0
3,889
5,981
13,485
0
W
7,724
752
0
0
11,980
7,583
180
6,290
5,690
35,447
0
W
Neith
3,769
1,238
0
508
4,762
1,552
329
2,561
2,201
0
14,057
W
10,295
5,401
0
0
6,051
2,229
128
2,660
3,391
0
39,865
L
Fenrir
josephknu
Fenrir
3,334
952
0
966
8,441
2,820
0
2,072
6,369
0
12,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,512
Gold Earned
22,838
142
Minions Killed
84
0
Camps Cleared
0
559,412
Distance Traveled
486,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,942
662
47
4
0
178,757
0
L
Ymir
7,280
607
22
2
0
143,567
0
W
Ymir
9,880
823
57
5
0
185,312
1
W
Neith
7,778
648
24
2
0
146,799
0
W
Medusa
8,854
738
61
5
0
227,301
2
L
Fenrir
7,616
635
15
1
0
163,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role