Player Matchup

Ares
Ares
Gold I
GRxDullahan
Ares
Gold I
Level 141
God Stats
5W - 7L
1,616 SR
Queue Stats
49W - 48L
1,604 MMR
Solo
Freya
Freya
Gold I
LiT Cookies1407
Freya
Gold I
Level 64
God Stats
1W - 2L
1,380 SR
Queue Stats
56W - 64L
1,510 MMR
Party 1
Anhur
Anhur
Platinum V
Rugals
Anhur
Platinum V
Level 60
God Stats
17W - 19L
1,569 SR
Queue Stats
250W - 229L
1,592 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 88
1,522 SR
1,569 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,754 SR
1,572 MMR
Artio
Artio
Gold II
DARKNE-SS-
Artio
Gold II
Level 109
God Stats
3W - 1L
1,816 SR
Queue Stats
106W - 138L
1,547 MMR
Solo
Neith
Neith
Platinum V
ReinaldoBTerra
Neith
Platinum V
Level 147
God Stats
13W - 13L
1,840 SR
Queue Stats
225W - 265L
1,574 MMR
Solo
Aphrodite
Aphrodite
Gold I
Swampman000
Aphrodite
Gold I
Level 152
God Stats
29W - 26L
1,605 SR
Queue Stats
46W - 54L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 10
15,457
703
18,028
31,999
24,469
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 7 / 9
12,883
586
14,179
20,190
11,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Rugals
Anhur
16
12 / 6 / 5
15,343
697
24,594
20,376
7,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ZeusChaacAnubisOdinKukulkan

VS

Bans
Ah PuchKumbhakarnaMerlinAchillesBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
3 / 6 / 8
13,415
610
7,856
35,897
38,377
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 11 / 6
15,248
693
24,870
21,083
7,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Swampman000
Aphrodite
16
6 / 3 / 7
15,165
689
12,358
19,181
8,795
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
20
Kills
14
16
Deaths
20
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artio
3
6
8
1.17
L
6
3
10
3.67
L
2
7
9
0.93
W
5
11
6
0.73
L
Anhur
Rugals
Anhur
12
6
5
2.42
W
Aphrodite
Swampman000
Aphrodite
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,801
Damage
45,084
72,565
Taken
76,161
43,421
Mitigated
54,742
15,978
Healing
35,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
7,856
1,785
491
4,967
35,897
38,377
166
10,523
25,374
17,713
0
L
18,028
309
0
9,912
31,999
24,469
96
8,744
23,255
45,823
0
L
14,179
4,892
0
2,949
20,190
11,248
89
5,963
14,227
50,608
0
W
24,870
12,801
0
3,628
21,083
7,570
2,632
11,572
9,511
0
81,446
L
Anhur
Rugals
Anhur
24,594
12,725
0
3,117
20,376
7,704
2,214
5,523
14,853
0
86,699
W
Aphrodite
Swampman000
Aphrodite
12,358
2,030
13,270
12,679
19,181
8,795
293
10,589
8,592
74,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,683
Gold Earned
43,828
202
Minions Killed
220
0
Camps Cleared
0
1,096,498
Distance Traveled
1,124,526
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,415
610
18
1
0
414,782
4
L
Ares
15,457
703
38
2
0
379,810
6
L
Freya
12,883
586
55
3
0
351,319
2
W
Neith
15,248
693
99
5
0
312,198
1
L
Anhur
15,343
697
109
5
0
365,369
2
W
Aphrodite
15,165
689
103
5
0
397,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role