Player Matchup

Anhur
Anhur
Ingmår
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,331 Elo+
Party 2
Nox
Nox
sykodwarf
Nox
Level 26
God Stats
15W - 10L
1,635 SR
Queue Stats
128W - 102L
1,528 Elo+
Solo
Kumbhakarna
Kumbhakarna
terbore
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,282 Elo+
Party 2
Team Averages
Level 27
1,545 SR
1,380 Elo+

VS

Team Averages
Level 25
1,540 SR
1,467 Elo+
Sun Wukong
Sun Wukong
Antux98
Sun Wukong
Level 28
God Stats
0W - 2L
1,587 SR
Queue Stats
81W - 69L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
Ribrery
Kukulkan
Level 19
God Stats
2W - 4L
1,491 SR
Queue Stats
95W - 95L
1,487 Elo+
Solo
Ra
Ra
sgWire
Ra
Level 28
God Stats
1W - 2L
1,540 SR
Queue Stats
89W - 83L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ingmår
Anhur
16
7 / 8 / 8
15,274
664
24,987
18,631
8,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 7
15,126
658
13,926
11,478
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
terbore
Kumbhakarna
16
4 / 2 / 12
14,698
639
8,223
24,124
26,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Antux98
Sun Wukong
14
5 / 8 / 6
14,249
620
14,480
25,785
22,349
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Ribrery
Kukulkan
14
4 / 5 / 4
13,976
608
18,962
13,786
4,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ra
15
3 / 4 / 6
13,759
598
12,647
17,462
10,599
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
17
Kills
12
12
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Antux98
Sun Wukong
5
8
6
1
W
Anhur
Ingmår
Anhur
7
8
8
1.38
L
Kukulkan
Ribrery
Kukulkan
4
5
4
1.2
L
Ra
3
4
6
1.5
W
6
2
7
4.75
W
Kumbhakarna
terbore
Kumbhakarna
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,136
Damage
46,089
54,233
Taken
57,033
40,062
Mitigated
37,114
7,265
Healing
20,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Antux98
Sun Wukong
14,480
2,675
577
5,307
25,785
22,349
44
9,450
16,335
0
60,180
W
Anhur
Ingmår
Anhur
24,987
10,778
0
584
18,631
8,667
2,172
10,422
8,209
0
61,169
L
Kukulkan
Ribrery
Kukulkan
18,962
2,276
0
1,676
13,786
4,166
305
6,645
7,141
70,593
0
L
Ra
12,647
983
5,479
7,038
17,462
10,599
438
6,080
11,382
63,002
0
W
13,926
131
0
965
11,478
5,258
308
5,361
6,117
57,237
0
W
Kumbhakarna
terbore
Kumbhakarna
8,223
610
525
5,191
24,124
26,137
365
15,838
8,286
42,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,098
Gold Earned
41,984
235
Minions Killed
270
0
Camps Cleared
0
1,295,290
Distance Traveled
1,119,334
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,249
620
68
3
0
390,904
1
W
Anhur
15,274
664
95
4
0
387,021
0
L
Kukulkan
13,976
608
109
5
0
347,676
3
L
Ra
13,759
598
93
4
0
380,754
2
W
Nox
15,126
658
88
4
0
468,405
5
W
Kumbhakarna
14,698
639
52
2
0
439,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role