Player Matchup

Chaac
Chaac
Solo Blind
Chaac
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
47W - 46L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
Soul Mischief
Zhong Kui
Level 147
God Stats
3W - 1L
1,477 SR
Queue Stats
166W - 153L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tovi61
Cu Chulainn
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,366 Elo+
Solo
Chronos
Chronos
W33 JINJ 97
Chronos
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
486W - 497L
1,541 Elo+
Solo
Izanami
Izanami
War In Peace
Izanami
Level 142
God Stats
1W - 0L
1,502 SR
Queue Stats
31W - 27L
1,585 Elo+
Party 1
Team Averages
Level 136
1,543 SR
1,501 Elo+

VS

Team Averages
Level 46
1,485 SR
1,547 Elo+
Athena
Athena
ShootinFakeGuns
Athena
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 82L
1,596 Elo+
Solo
Ah Puch
Ah Puch
Wbobby72
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,731 Elo+
Solo
Sobek
Sobek
meliodas12897
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,346 Elo+
Solo
Cerberus
Cerberus
pinpinnette
Cerberus
Level 149
God Stats
1W - 1L
1,208 SR
Queue Stats
95W - 97L
1,579 Elo+
Solo
Janus
Janus
whitesymphonia
Janus
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
7W - 13L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 4 / 22
12,173
761
17,529
21,973
28,504
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Zhong Kui
Soul Mischief
Zhong Kui
20
9 / 3 / 20
12,773
798
19,912
15,535
17,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Tovi61
Cu Chulainn
18
8 / 4 / 6
12,523
783
9,672
12,473
10,164
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
W33 JINJ 97
Chronos
19
1 / 2 / 19
11,544
722
12,478
12,455
4,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
War In Peace
Izanami
20
17 / 3 / 16
14,445
903
29,432
14,485
6,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 12
9,784
612
3,671
20,795
19,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Wbobby72
Ah Puch
19
5 / 7 / 5
11,650
728
17,997
15,708
7,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 10 / 11
10,467
654
8,376
22,411
25,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
pinpinnette
Cerberus
16
3 / 6 / 8
10,075
630
9,994
21,150
23,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 6 / 6
11,862
741
18,716
16,082
7,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
58
39
Kills
16
16
Deaths
39
83
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
10
12
0.7
W
Chaac
4
4
22
3.75
W
Zhong Kui
Soul Mischief
Zhong Kui
9
3
20
6.33
W
Cu Chulainn
Tovi61
Cu Chulainn
8
4
6
2.75
W
Chronos
W33 JINJ 97
Chronos
1
2
19
5.25
W
Izanami
War In Peace
Izanami
17
3
16
8.33
L
Ah Puch
Wbobby72
Ah Puch
5
7
5
1.07
L
1
10
11
0.65
L
Cerberus
pinpinnette
Cerberus
3
6
8
1.17
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,023
Damage
58,754
76,921
Taken
96,146
67,152
Mitigated
83,744
32,865
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,671
976
1,229
768
20,795
19,894
0
6,607
14,188
8,360
0
W
Chaac
17,529
2,345
4,611
10,625
21,973
28,504
100
15,048
6,925
644
29,269
W
Zhong Kui
Soul Mischief
Zhong Kui
19,912
1,628
1,424
5,120
15,535
17,215
699
13,230
2,305
32,914
0
W
Cu Chulainn
Tovi61
Cu Chulainn
9,672
996
391
1,405
12,473
10,164
165
9,569
2,904
4,647
19,588
W
Chronos
W33 JINJ 97
Chronos
12,478
2,555
3,312
1,760
12,455
4,886
1,361
9,223
3,232
23,662
0
W
Izanami
War In Peace
Izanami
29,432
19,697
81
4,136
14,485
6,383
3,510
11,684
2,801
0
66,583
L
Ah Puch
Wbobby72
Ah Puch
17,997
504
1,842
3,786
15,708
7,552
0
5,914
9,794
35,875
0
L
8,376
751
1,352
3,839
22,411
25,191
0
6,870
15,541
18,394
0
L
Cerberus
pinpinnette
Cerberus
9,994
125
1,020
5,230
21,150
23,789
0
8,691
12,459
19,153
0
L
18,716
1,943
1,789
5,591
16,082
7,318
0
6,744
9,338
48,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,458
Gold Earned
53,838
190
Minions Killed
156
0
Camps Cleared
0
1,430,536
Distance Traveled
1,345,588
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,784
612
11
1
0
258,976
0
W
Chaac
12,173
761
26
2
0
307,293
1
W
Zhong Kui
12,773
798
28
2
0
321,862
1
W
Cu Chulainn
12,523
783
25
2
0
213,812
0
W
Chronos
11,544
722
24
2
0
300,917
0
W
Izanami
14,445
903
87
5
0
286,652
0
L
Ah Puch
11,650
728
49
3
0
286,781
0
L
Sobek
10,467
654
17
1
0
268,178
0
L
Cerberus
10,075
630
24
2
0
282,521
1
L
Janus
11,862
741
55
3
0
249,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role