Player Matchup

Anhur
Anhur
Gold IV
OmGiKy
Anhur
Gold IV
Level 109
God Stats
7W - 3L
1,220 SR
Queue Stats
38W - 31L
1,604 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,220 SR
1,604 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,820 SR
1,575 MMR
Izanami
Izanami
Gold I
Soulcatcher007
Izanami
Gold I
Level 129
God Stats
14W - 5L
1,820 SR
Queue Stats
249W - 227L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OmGiKy
Anhur
8
0 / 2 / 0
4,440
888
1,833
4,917
931
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AnubisUllrChronosPoseidonSkadi

VS

Bans
SetBakasuraKaliHe BoAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,162
1,232
3,793
4,146
878
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
OmGiKy
Anhur
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,833
Damage
3,793
4,917
Taken
4,146
931
Mitigated
878
500
Healing
1,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
OmGiKy
Anhur
1,833
1,572
0
500
4,917
931
75
48
4,869
0
14,926
W
3,793
2,545
0
1,045
4,146
878
2,094
20
4,126
0
30,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,440
Gold Earned
6,162
29
Minions Killed
69
0
Camps Cleared
0
103,339
Distance Traveled
85,348
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,440
888
29
6
0
103,339
3
W
Izanami
6,162
1,232
69
14
0
85,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role