Player Matchup

Bakasura
Bakasura
Platinum I
ETO1
Bakasura
Platinum I
Level 50
God Stats
1W - 0L
1,793 SR
Queue Stats
3W - 0L
1,986 MMR
Solo
Merlin
Merlin
Masters
GunTTeRR
Merlin
Masters
Level 81
God Stats
36W - 35L
1,595 SR
Queue Stats
209W - 188L
2,829 MMR
Solo
Sylvanus
Sylvanus
Masters
MillleniuM
Sylvanus
Masters
Level 160
God Stats
2W - 1L
1,628 SR
Queue Stats
119W - 92L
2,265 MMR
Solo
Olorun
Olorun
Diamond IV
Mousze
Olorun
Diamond IV
Level 159
God Stats
13W - 7L
1,947 SR
Queue Stats
414W - 399L
1,990 MMR
Party 1
Odin
Odin
Diamond V
TheBeazt
Odin
Diamond V
Level 151
God Stats
15W - 8L
1,659 SR
Queue Stats
138W - 133L
2,022 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,725 SR
2,218 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,576 SR
2,216 MMR
Sobek
Sobek
Diamond V
Joakr
Sobek
Diamond V
Level 66
God Stats
19W - 15L
1,830 SR
Queue Stats
709W - 675L
1,928 MMR
Solo
Janus
Janus
Masters
MrMaby
Janus
Masters
Level 160
God Stats
59W - 59L
1,586 SR
Queue Stats
391W - 384L
2,758 MMR
Solo
Geb
Geb
Diamond II
YeeezusChrist
Geb
Diamond II
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
161W - 177L
2,169 MMR
Solo
Thor
Thor
Diamond IV
aaldd
Thor
Diamond IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
2,232 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
mrfappers
Heimdallr
Diamond IV
Level 147
God Stats
7W - 8L
1,679 SR
Queue Stats
47W - 39L
1,993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ETO1
Bakasura
20
4 / 5 / 16
15,755
508
12,082
28,175
16,145
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
GunTTeRR
Merlin
20
18 / 4 / 8
19,727
636
41,461
20,226
10,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
MillleniuM
Sylvanus
18
1 / 5 / 23
15,054
486
12,231
36,624
46,210
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Mousze
Olorun
20
8 / 3 / 9
17,519
565
30,681
23,544
14,073
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
20
1 / 1 / 18
15,873
512
19,401
21,323
35,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
The MorriganPersephoneCamazotzSetYemoja

VS

Bans
KukulkanDa JiXing TianSusanoCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Joakr
Sobek
20
1 / 6 / 8
14,682
474
18,498
36,173
58,481
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
MrMaby
Janus
20
4 / 3 / 8
20,030
646
22,267
15,505
6,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 8 / 9
14,629
472
12,937
30,602
29,343
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
aaldd
Thor
20
8 / 7 / 4
17,573
567
23,196
29,058
10,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
mrfappers
Heimdallr
20
2 / 8 / 3
16,674
538
22,239
23,965
10,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
32
Kills
17
18
Deaths
32
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ETO1
Bakasura
4
5
16
2.4
W
Merlin
GunTTeRR
Merlin
18
4
8
5.5
L
Sobek
Joakr
Sobek
1
6
8
0.83
W
Sylvanus
MillleniuM
Sylvanus
1
5
23
2.5
W
Olorun
Mousze
Olorun
8
3
9
4.17
L
Janus
MrMaby
Janus
4
3
8
2.67
W
Odin
1
1
18
10
L
2
8
9
0.81
L
Thor
aaldd
Thor
8
7
4
1.43
L
Heimdallr
mrfappers
Heimdallr
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,856
Damage
99,137
129,892
Taken
135,303
122,463
Mitigated
114,876
71,638
Healing
24,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ETO1
Bakasura
12,082
7,492
0
12,249
28,175
16,145
2,594
16,373
11,802
0
103,468
W
Merlin
GunTTeRR
Merlin
41,461
2,591
1,199
9,511
20,226
10,733
1,408
6,700
13,526
174,596
0
L
Sobek
Joakr
Sobek
18,498
1,785
0
14,176
36,173
58,481
759
18,377
16,193
96,843
0
W
Sylvanus
MillleniuM
Sylvanus
12,231
2,659
8,835
13,349
36,624
46,210
386
16,064
20,560
44,791
0
W
Olorun
Mousze
Olorun
30,681
17,978
3,663
13,382
23,544
14,073
8,017
8,243
15,301
170,846
0
L
Janus
MrMaby
Janus
22,267
1,190
0
375
15,505
6,045
936
10,362
5,043
208,734
0
W
Odin
19,401
5,165
0
9,450
21,323
35,302
791
9,432
11,891
0
103,512
L
12,937
1,763
0
950
30,602
29,343
671
19,651
10,153
38,676
0
L
Thor
aaldd
Thor
23,196
5,974
0
3,982
29,058
10,391
3,609
19,461
9,332
0
118,470
L
Heimdallr
mrfappers
Heimdallr
22,239
10,438
0
4,614
23,965
10,616
2,087
16,834
7,061
0
160,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,928
Gold Earned
83,588
874
Minions Killed
936
0
Camps Cleared
0
3,077,076
Distance Traveled
2,938,905
41
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,755
508
162
5
0
668,562
3
W
Merlin
19,727
636
236
8
0
542,492
11
L
Sobek
14,682
474
133
4
0
576,380
6
W
Sylvanus
15,054
486
45
1
0
583,550
11
W
Olorun
17,519
565
245
8
0
601,788
7
L
Janus
20,030
646
359
12
0
664,658
13
W
Odin
15,873
512
186
6
0
680,684
9
L
Geb
14,629
472
43
1
0
587,014
3
L
Thor
17,573
567
175
6
0
565,035
9
L
Heimdallr
16,674
538
226
7
0
545,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role