Player Matchup

Izanami
Izanami
Bronze III
andonihc5
Izanami
Bronze III
Level 59
God Stats
2W - 0L
1,620 SR
Queue Stats
9W - 6L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,620 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,536 SR
1,500 MMR
Kumbhakarna
Kumbhakarna
Bronze III
LilMayr
Kumbhakarna
Bronze III
Level 30
God Stats
1W - 6L
1,536 SR
Queue Stats
1W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
andonihc5
Izanami
16
3 / 2 / 0
11,160
930
6,546
11,626
4,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnubisChronosBakasuraHe Bo

VS

Bans
Da JiKaliThanatosPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
LilMayr
Kumbhakarna
13
2 / 3 / 0
9,159
763
6,693
12,568
14,648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
LilMayr
Kumbhakarna
2
3
0
0.67
W
Izanami
andonihc5
Izanami
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,546
Damage
6,693
11,626
Taken
12,568
4,409
Mitigated
14,648
4,615
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
LilMayr
Kumbhakarna
6,693
775
0
3,206
12,568
14,648
326
0
12,568
43,450
1,991
W
Izanami
andonihc5
Izanami
6,546
5,608
0
4,615
11,626
4,409
2,172
5,383
6,000
0
85,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,160
Gold Earned
9,159
161
Minions Killed
87
0
Camps Cleared
0
196,062
Distance Traveled
217,908
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,159
763
87
7
0
217,908
2
W
Izanami
11,160
930
161
13
0
196,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role