Player Matchup

Bacchus
Bacchus
Bronze II
 
Bacchus
Bronze II
Level 63
God Stats
12W - 15L
1,303 SR
Queue Stats
66W - 76L
66 MMR
Solo
Tyr
Tyr
Bronze III
Paxfobiscum
Tyr
Bronze III
Level 36
God Stats
2W - 0L
1,196 SR
Queue Stats
10W - 19L
595 MMR
Solo
Izanami
Izanami
Silver V
PrimoGC_14
Izanami
Silver V
Level 70
God Stats
11W - 15L
1,583 SR
Queue Stats
261W - 298L
690 MMR
Solo
Osiris
Osiris
Bronze III
Roger-Brigatti
Osiris
Bronze III
Level 106
God Stats
10W - 11L
1,381 SR
Queue Stats
677W - 713L
327 MMR
Solo
He Bo
He Bo
Bronze I
Tropical Hokage
He Bo
Bronze I
Level 63
God Stats
3W - 5L
1,454 SR
Queue Stats
78W - 82L
775 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,383 SR
491 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 73
1,463 SR
492 MMR
Sylvanus
Sylvanus
Bronze II
Darkcom_13
Sylvanus
Bronze II
Level 52
God Stats
1W - 1L
1,656 SR
Queue Stats
5W - 9L
758 MMR
Solo
Hercules
Hercules
Bronze I
MISTERAZOZ
Hercules
Bronze I
Level 104
God Stats
5W - 7L
1,481 SR
Queue Stats
94W - 107L
835 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Psmetwork983
Jormungandr
Bronze III
Level 38
God Stats
1W - 10L
1,111 SR
Queue Stats
9W - 44L
-134 MMR
Solo
Neith
Neith
Bronze II
The Cainiac
Neith
Bronze II
Level 128
God Stats
51W - 50L
1,601 SR
Queue Stats
72W - 75L
791 MMR
Solo
Nemesis
Nemesis
Bronze III
maxjaxx
Nemesis
Bronze III
Level 44
God Stats
2W - 5L
1,467 SR
Queue Stats
38W - 66L
208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
3 / 2 / 21
17,908
560
14,068
26,588
40,727
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 2 / 13
16,539
517
24,073
39,969
43,913
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
PrimoGC_14
Izanami
20
15 / 3 / 8
19,987
625
34,275
28,710
12,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 4 / 12
20,832
651
15,264
28,684
28,054
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 9 / 8
17,637
551
28,433
24,807
9,936
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
OdinKukulkanBastetKing ArthurHades

VS

Bans
HeimdallrHun BatzPoseidonAphroditeYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Darkcom_13
Sylvanus
19
4 / 13 / 7
14,610
457
16,290
35,322
44,930
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
MISTERAZOZ
Hercules
20
3 / 10 / 5
13,636
426
18,568
35,802
34,022
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Psmetwork983
Jormungandr
12
0 / 4 / 1
9,634
301
1,537
8,288
8,699
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 5 / 4
15,816
494
38,620
23,949
9,503
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
maxjaxx
Nemesis
19
3 / 13 / 6
13,926
435
21,586
33,190
12,517
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
44
Kills
18
20
Deaths
45
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
21
6.75
L
Sylvanus
Darkcom_13
Sylvanus
4
13
7
0.58
L
Hercules
MISTERAZOZ
Hercules
3
10
5
0.55
W
8
2
13
7.25
W
Izanami
PrimoGC_14
Izanami
15
3
8
6.33
L
Jormungandr
Psmetwork983
Jormungandr
0
4
1
0.13
W
8
4
12
3.5
L
8
5
4
2
W
10
9
8
1.56
L
Nemesis
maxjaxx
Nemesis
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,113
Damage
96,601
148,758
Taken
136,551
135,193
Mitigated
109,671
64,392
Healing
30,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,068
641
2,826
9,550
26,588
40,727
1,125
5,547
21,041
48,258
0
L
Sylvanus
Darkcom_13
Sylvanus
16,290
3,139
2,894
5,536
35,322
44,930
0
11,505
23,817
41,790
0
L
Hercules
MISTERAZOZ
Hercules
18,568
7,896
0
9,071
35,802
34,022
1,085
9,947
25,855
0
67,650
W
24,073
5,344
0
14,626
39,969
43,913
1,058
5,477
34,492
0
91,170
W
Izanami
PrimoGC_14
Izanami
34,275
25,412
0
14,214
28,710
12,563
11,816
4,979
23,731
0
188,648
L
Jormungandr
Psmetwork983
Jormungandr
1,537
388
0
0
8,288
8,699
0
2,363
5,925
14,510
0
W
15,264
9,439
0
14,681
28,684
28,054
1,370
5,071
23,613
315
179,480
L
38,620
17,368
255
8,077
23,949
9,503
2,320
11,677
12,272
0
141,790
W
28,433
1,132
0
8,495
24,807
9,936
660
4,355
20,452
108,833
0
L
Nemesis
maxjaxx
Nemesis
21,586
11,801
348
4,740
33,190
12,517
370
7,324
25,866
847
78,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,903
Gold Earned
67,622
827
Minions Killed
465
0
Camps Cleared
0
2,940,961
Distance Traveled
2,223,963
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,908
560
69
2
0
625,483
0
L
Sylvanus
14,610
457
43
1
0
430,735
13
L
Hercules
13,636
426
87
3
0
494,272
4
W
Tyr
16,539
517
107
3
0
657,958
10
W
Izanami
19,987
625
250
8
0
554,725
2
L
Jormungandr
9,634
301
22
1
0
303,992
0
W
Osiris
20,832
651
243
8
0
580,303
5
L
Neith
15,816
494
218
7
0
501,907
2
W
He Bo
17,637
551
158
5
0
522,492
6
L
Nemesis
13,926
435
95
3
0
493,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role