Player Matchup

Guan Yu
Guan Yu
丶归墟梦演
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,285 Elo+
Party 1
Artemis
Artemis
信耶穌得肺炎
Artemis
Level 8
God Stats
1W - 1L
1,125 SR
Queue Stats
2W - 3L
1,216 Elo+
Party 1
Kukulkan
Kukulkan
淫得一手好濕
Kukulkan
Level 12
God Stats
3W - 0L
1,706 SR
Queue Stats
14W - 16L
1,297 Elo+
Party 1
Team Averages
Level 9
1,444 SR
1,266 Elo+

VS

Team Averages
Level 11
1,543 SR
1,165 Elo+
Nemesis
Nemesis
GaryOfAsphodel
Nemesis
Level 13
God Stats
4W - 4L
1,605 SR
Queue Stats
7W - 9L
1,200 Elo+
Party 2
Merlin
Merlin
MeRohel
Merlin
Level 11
God Stats
3W - 2L
1,559 SR
Queue Stats
14W - 9L
1,308 Elo+
Party 2
Poseidon
Poseidon
SmitingTukan
Poseidon
Level 8
God Stats
1W - 3L
1,465 SR
Queue Stats
5W - 11L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
11,206
590
912
2,812
2,309
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 5 / 7
13,014
685
13,045
14,085
4,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 3 / 5
13,734
723
14,662
9,967
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
12,957
682
10,591
17,464
7,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MeRohel
Merlin
13
4 / 6 / 3
12,039
634
10,687
12,434
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
SmitingTukan
Poseidon
12
2 / 5 / 5
11,325
596
2,504
10,169
7,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
15
Kills
9
9
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Merlin
MeRohel
Merlin
4
6
3
0.92
L
Poseidon
SmitingTukan
Poseidon
2
5
5
0.9
W
2
1
4
4
W
6
5
7
1.9
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,619
Damage
23,782
26,864
Taken
40,067
9,820
Mitigated
19,112
4,651
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,591
4,569
366
5,584
17,464
7,080
505
4,163
13,301
97
64,833
L
Merlin
MeRohel
Merlin
10,687
267
0
2,503
12,434
4,569
1,337
5,363
7,071
56,593
0
L
Poseidon
SmitingTukan
Poseidon
2,504
191
0
1,898
10,169
7,463
674
5,200
4,969
32,974
0
W
912
0
442
660
2,812
2,309
0
1,074
1,738
0
3,757
W
13,045
8,422
229
3,320
14,085
4,225
992
7,289
6,796
0
39,072
W
14,662
709
0
0
9,967
3,286
1,000
4,922
5,045
81,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
36,321
208
Minions Killed
256
0
Camps Cleared
0
727,758
Distance Traveled
953,969
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,957
682
97
5
0
375,417
3
L
Merlin
12,039
634
106
6
0
284,189
1
L
Poseidon
11,325
596
53
3
0
294,363
0
W
Guan Yu
11,206
590
2
0
0
111,085
1
W
Artemis
13,014
685
67
4
0
282,839
4
W
Kukulkan
13,734
723
139
7
0
333,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role