Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Stripcell
Xing Tian
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
243W - 246L
1,518 Elo+
Party 1
Artemis
Artemis
Tsubodia
Artemis
Level 82
God Stats
11W - 13L
1,790 SR
Queue Stats
185W - 190L
1,518 Elo+
Party 1
Awilix
Awilix
ZackZorEL
Awilix
Level 142
God Stats
3W - 3L
1,568 SR
Queue Stats
300W - 263L
1,580 Elo+
Solo
Team Averages
Level 103
1,572 SR
1,523 Elo+

VS

Team Averages
Level 129
1,548 SR
1,541 Elo+
Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LongShou
Kukulkan
Level 104
God Stats
13W - 13L
1,576 SR
Queue Stats
120W - 114L
1,537 Elo+
Solo
Jormungandr
Jormungandr
S4nji
Jormungandr
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 26L
1,524 Elo+
Party 2
Bellona
Bellona
santaKLOUST
Bellona
Level 111
God Stats
12W - 9L
1,662 SR
Queue Stats
78W - 80L
1,607 Elo+
Solo
Thor
Thor
stormkael
Thor
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 0 / 1
3,563
713
1,173
1,085
225
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
7
0 / 0 / 0
3,372
674
931
2,879
1,745
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Xing Tian
Stripcell
Xing Tian
4
0 / 1 / 3
3,222
644
1,949
3,019
2,413
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Tsubodia
Artemis
5
2 / 1 / 1
3,610
722
1,612
2,561
579
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
ZackZorEL
Awilix
6
2 / 0 / 1
4,078
816
612
2,629
628
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
4
0 / 1 / 0
3,145
629
976
2,216
522
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
LongShou
Kukulkan
1
0 / 0 / 0
1,032
206
0
0
0
Jormungandr
S4nji
Jormungandr
5
1 / 2 / 1
3,405
681
2,949
3,174
1,044
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
santaKLOUST
Bellona
7
0 / 0 / 0
3,798
760
1,760
2,098
1,798
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
6
1 / 1 / 0
3,606
721
1,473
2,919
699
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
Hercules
 
Hercules
0
0
0
0
L
Hachiman
 
Hachiman
0
1
0
0
L
Kukulkan
LongShou
Kukulkan
0
0
0
0
L
Jormungandr
S4nji
Jormungandr
1
2
1
0.75
W
Xing Tian
Stripcell
Xing Tian
0
1
3
1.5
W
Artemis
Tsubodia
Artemis
2
1
1
2.5
W
Awilix
ZackZorEL
Awilix
2
0
1
2.5
L
Bellona
santaKLOUST
Bellona
0
0
0
0
L
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,277
Damage
7,158
12,173
Taken
10,407
5,590
Mitigated
4,063
5,312
Healing
2,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,173
225
0
250
1,085
225
0
8
1,077
12,685
0
W
Hercules
 
Hercules
931
676
0
1,842
2,879
1,745
0
0
2,879
0
10,593
L
Hachiman
 
Hachiman
976
358
0
1,000
2,216
522
0
1,149
1,067
0
11,135
L
Kukulkan
LongShou
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
S4nji
Jormungandr
2,949
1,519
0
0
3,174
1,044
0
1,021
2,153
7,949
0
W
Xing Tian
Stripcell
Xing Tian
1,949
623
0
959
3,019
2,413
0
1,774
1,245
5,838
0
W
Artemis
Tsubodia
Artemis
1,612
742
0
944
2,561
579
0
915
1,646
0
8,116
W
Awilix
ZackZorEL
Awilix
612
155
0
1,317
2,629
628
0
252
2,377
0
16,125
L
Bellona
santaKLOUST
Bellona
1,760
632
0
785
2,098
1,798
0
340
1,758
0
15,687
L
Thor
1,473
373
0
1,048
2,919
699
0
612
2,307
0
13,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,845
Gold Earned
14,986
101
Minions Killed
86
0
Camps Cleared
0
537,707
Distance Traveled
420,320
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,563
713
26
5
0
105,666
0
W
Hercules
3,372
674
18
4
0
109,561
1
L
Hachiman
3,145
629
17
3
0
102,620
1
L
Kukulkan
1,032
206
0
0
0
0
0
L
Jormungandr
3,405
681
8
2
0
99,825
1
W
Xing Tian
3,222
644
4
1
0
105,732
2
W
Artemis
3,610
722
15
3
0
101,405
0
W
Awilix
4,078
816
38
8
0
115,343
1
L
Bellona
3,798
760
36
7
0
114,392
1
L
Thor
3,606
721
25
5
0
103,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role